public static void main(String[] args) {
    final var player = GameObject.createPlayer();
    final var npc = GameObject.createNpc();


    LOGGER.info("Player Update:");
    player.update(KeyEvent.KEY_LOCATION_LEFT);
    LOGGER.info("NPC Update:");
    npc.demoUpdate();
  }
@Test
    void shouldExecuteComponentWithoutException() {
        assertDoesNotThrow(() -> App.main(new String[]{}));
    }