Easing Map Get Function
I'm using a loop to save time; this would normally be used like so:
.ball {
animation: there-and-back 2.5s ease(in-quad) infinite alternate;
}
Each "Ball" has a 2.5s alternating animation applied to it and the specified easing function listed directly ABOVE it.
Ease in-quad
Ease in-cubic
Ease in-quart
Ease in-quint
Ease in-sine
Ease in-expo
Ease in-circ
Ease in-back
Ease out-quad
Ease out-cubic
Ease out-quart
Ease out-quint
Ease out-sine
Ease out-expo
Ease out-circ
Ease out-back
Ease in-out-quad
Ease in-out-cubic
Ease in-out-quart
Ease in-out-quint
Ease in-out-sine
Ease in-out-expo
Ease in-out-circ
Ease in-out-back