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diff --git a/game.js b/game.js index 8b87936..5daadb0 100644 --- a/game.js +++ b/game.js @@ -917,7 +916,7 @@ Game = { this.state = 'waiting'; }, waiting: function () { - Text.renderText(ipad ? 'Touch Screen to Start' : 'Press Space to Start', 36, Game.c anvasWidth/2 - 270, Game.canvasHeight/2); + Text.renderText(window.ipad ? 'Touch Screen to Start' : 'Press Space to Start', 36, Game.canvasWidth/2 - 270, Game.canvasHeight/2); if (KEY_STATUS.space || window.gameStart) { KEY_STATUS.space = false; // hack so we don't shoot right away window.gameStart = false; :
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