Visualization of BSP Procedural Dungeon Generation
corridors [
*
]
rooms [
.
]
walls [
#
]
status [
placing corridors
... ]
size
50
iteration count
10
visualization step delay
1
minimum
W / H
ratio
0.5
maximum
W / H
ratio
2
minimum
chunk
width
8
minimum
chunk
height
8
Generate