From Concrete to Abstract

Eat the pizza

function eatPizza() { globalPizza.slices.forEach(slice => slice.remove()) }

Eat a pizza

function eatPizza(pizza) { pizza.slices.forEach(slice => slice.remove()) }

Get the pizza eaten

const Pizza = { slices: [ /* ... */ ], eat() { this.slices.forEach(slice => slice.remove()) } } Pizza.eat()

Eat a food, called pizza

class Food { constructor({ bites }) { this.bites = bites } eat() { this.bites.forEach(bite => bite.remove()) } } const pizza = new Food({ bites: [ /* ... same as slices ... */ ] }) pizza.eat()

Get an eater, called human, to eat an eatable food, called pizza

OR: Get an eatable food, called pizza, to be eaten by an eater, called human

class Eatable { constructor({ bites }) { this.bites = bites } eat() { this.bites.forEach(bite => bite.remove()) } } class Food extends Eatable { constructor({ bites }) { super({ bites }) } } class Eater { eat(eatable) { if (!(eatable instanceof Eatable)) { throw new Error("I won't eat that shit") } eatable.eat() } } const human = new Eater() const pizza = new Food({ bites: [ /* ... same as slices ... */ ] }) human.eat(pizza)