# Copyright 2017 Google Inc. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS-IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Define the melee map configs."""

from pysc2.maps import lib


class Melee(lib.Map):
  directory = "Melee"
  download = "https://github.com/Blizzard/s2client-proto#map-packs"
  players = 2
  game_steps_per_episode = 16 * 60 * 30  # 30 minute limit.


melee_maps = [
    # "Empty128",  # Not really playable, but may be useful in the future.
    "Flat32",
    "Flat48",
    "Flat64",
    "Flat96",
    "Flat128",
    "Simple64",
    "Simple96",
    "Simple128",
]

for name in melee_maps:
  globals()[name] = type(name, (Melee,), dict(filename=name))
