src/vs/base/parts/quickinput/browser/quickInput.ts/QuickInputController/accept
class QuickInputController:	async accept(keyMods: IKeyMods = { alt: false, ctrlCmd: false }) {
		// When accepting the item programmatically, it is important that
		// we update `keyMods` either from the provided set or unset it
		// because the accept did not happen from mouse or keyboard
		// interaction on the list itself
		this.keyMods.alt = keyMods.alt;
		this.keyMods.ctrlCmd = keyMods.ctrlCmd;

		this.onDidAcceptEmitter.fire();
	}