src/transformers/models/wav2vec2_conformer/modeling_wav2vec2_conformer.py/Wav2Vec2ConformerRelPositionalEmbedding/extend_pe
class Wav2Vec2ConformerRelPositionalEmbedding:    def extend_pe(self, x):
        # Reset the positional encodings
        if self.pe is not None:
            # self.pe contains both positive and negative parts
            # the length of self.pe is 2 * input_len - 1
            if self.pe.size(1) >= x.size(1) * 2 - 1:
                if self.pe.dtype != x.dtype or self.pe.device != x.device:
                    self.pe = self.pe.to(dtype=x.dtype, device=x.device)
                return
        # Suppose `i` is the position of query vector and `j` is the
        # position of key vector. We use positive relative positions when keys
        # are to the left (i>j) and negative relative positions otherwise (i<j).
        pe_positive = torch.zeros(x.size(1), self.d_model)
        pe_negative = torch.zeros(x.size(1), self.d_model)
        position = torch.arange(0, x.size(1), dtype=torch.float32).unsqueeze(1)
        div_term = torch.exp(
            torch.arange(0, self.d_model, 2, dtype=torch.float32) * -(math.log(10000.0) / self.d_model)
        )
        pe_positive[:, 0::2] = torch.sin(position * div_term)
        pe_positive[:, 1::2] = torch.cos(position * div_term)
        pe_negative[:, 0::2] = torch.sin(-1 * position * div_term)
        pe_negative[:, 1::2] = torch.cos(-1 * position * div_term)

        # Reverse the order of positive indices and concat both positive and
        # negative indices. This is used to support the shifting trick
        # as in https://arxiv.org/abs/1901.02860
        pe_positive = torch.flip(pe_positive, [0]).unsqueeze(0)
        pe_negative = pe_negative[1:].unsqueeze(0)
        pe = torch.cat([pe_positive, pe_negative], dim=1)
        self.pe = pe.to(device=x.device, dtype=x.dtype)