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SubscribeDenotationally Correct, Purely Functional, Efficient Reverse-mode Automatic Differentiation
Reverse-mode differentiation is used for optimization, but it introduces references, which break the purity of the underlying programs, making them notoriously harder to optimize. We present a reverse-mode differentiation on a purely functional language with array operations. It is the first one to deliver a provably efficient, purely functional, and denotationally correct reverse-mode differentiation. We show that our transformation is semantically correct and verifies the cheap gradient principle. Inspired by PROPs and compilation to categories, we introduce a novel intermediate representation that we call 'unary form'. Our reverse-mode transformation is factored as a compilation scheme through this intermediate representation. We obtain provably efficient gradients by performing general partial evaluation optimizations after our reverse-mode transformation, as opposed to manually derived ones. For simple first-order programs, the obtained output programs resemble static-single-assignment (SSA) code. We emphasize the modularity of our approach and show how our language can easily be enriched with more optimized primitives, as required for some speed-ups in practice.
RevOrder: A Novel Method for Enhanced Arithmetic in Language Models
This paper presents RevOrder, a novel technique aimed at improving arithmetic operations in large language models (LLMs) by reversing the output digits in addition, subtraction, and n-digit by 1-digit (nD by 1D) multiplication tasks. Our method significantly reduces the Count of Sequential Intermediate Digits (CSID) to O(1), a new metric we introduce to assess equation complexity. Through comprehensive testing, RevOrder not only achieves perfect accuracy in basic arithmetic operations but also substantially boosts LLM performance in division tasks, particularly with large numbers where traditional models struggle. Implementation of RevOrder is cost-effective for both training and inference phases. Moreover, applying RevOrder to fine-tune the LLaMA2-7B model on the GSM8K math task results in a considerable improvement, reducing equation calculation errors by 46% and increasing overall scores from 41.6 to 44.4.
Using Sequential Runtime Distributions for the Parallel Speedup Prediction of SAT Local Search
This paper presents a detailed analysis of the scalability and parallelization of local search algorithms for the Satisfiability problem. We propose a framework to estimate the parallel performance of a given algorithm by analyzing the runtime behavior of its sequential version. Indeed, by approximating the runtime distribution of the sequential process with statistical methods, the runtime behavior of the parallel process can be predicted by a model based on order statistics. We apply this approach to study the parallel performance of two SAT local search solvers, namely Sparrow and CCASAT, and compare the predicted performances to the results of an actual experimentation on parallel hardware up to 384 cores. We show that the model is accurate and predicts performance close to the empirical data. Moreover, as we study different types of instances (random and crafted), we observe that the local search solvers exhibit different behaviors and that their runtime distributions can be approximated by two types of distributions: exponential (shifted and non-shifted) and lognormal.
High-performance symbolic-numerics via multiple dispatch
As mathematical computing becomes more democratized in high-level languages, high-performance symbolic-numeric systems are necessary for domain scientists and engineers to get the best performance out of their machine without deep knowledge of code optimization. Naturally, users need different term types either to have different algebraic properties for them, or to use efficient data structures. To this end, we developed Symbolics.jl, an extendable symbolic system which uses dynamic multiple dispatch to change behavior depending on the domain needs. In this work we detail an underlying abstract term interface which allows for speed without sacrificing generality. We show that by formalizing a generic API on actions independent of implementation, we can retroactively add optimized data structures to our system without changing the pre-existing term rewriters. We showcase how this can be used to optimize term construction and give a 113x acceleration on general symbolic transformations. Further, we show that such a generic API allows for complementary term-rewriting implementations. We demonstrate the ability to swap between classical term-rewriting simplifiers and e-graph-based term-rewriting simplifiers. We showcase an e-graph ruleset which minimizes the number of CPU cycles during expression evaluation, and demonstrate how it simplifies a real-world reaction-network simulation to halve the runtime. Additionally, we show a reaction-diffusion partial differential equation solver which is able to be automatically converted into symbolic expressions via multiple dispatch tracing, which is subsequently accelerated and parallelized to give a 157x simulation speedup. Together, this presents Symbolics.jl as a next-generation symbolic-numeric computing environment geared towards modeling and simulation.
REOrdering Patches Improves Vision Models
Sequence models such as transformers require inputs to be represented as one-dimensional sequences. In vision, this typically involves flattening images using a fixed row-major (raster-scan) order. While full self-attention is permutation-equivariant, modern long-sequence transformers increasingly rely on architectural approximations that break this invariance and introduce sensitivity to patch ordering. We show that patch order significantly affects model performance in such settings, with simple alternatives like column-major or Hilbert curves yielding notable accuracy shifts. Motivated by this, we propose REOrder, a two-stage framework for discovering task-optimal patch orderings. First, we derive an information-theoretic prior by evaluating the compressibility of various patch sequences. Then, we learn a policy over permutations by optimizing a Plackett-Luce policy using REINFORCE. This approach enables efficient learning in a combinatorial permutation space. REOrder improves top-1 accuracy over row-major ordering on ImageNet-1K by up to 3.01% and Functional Map of the World by 13.35%.
Using Rewrite Strategies for Efficient Functional Automatic Differentiation
Automatic Differentiation (AD) has become a dominant technique in ML. AD frameworks have first been implemented for imperative languages using tapes. Meanwhile, functional implementations of AD have been developed, often based on dual numbers, which are close to the formal specification of differentiation and hence easier to prove correct. But these papers have focussed on correctness not efficiency. Recently, it was shown how an approach using dual numbers could be made efficient through the right optimizations. Optimizations are highly dependent on order, as one optimization can enable another. It can therefore be useful to have fine-grained control over the scheduling of optimizations. One method expresses compiler optimizations as rewrite rules, whose application can be combined and controlled using strategy languages. Previous work describes the use of term rewriting and strategies to generate high-performance code in a compiler for a functional language. In this work, we implement dual numbers AD in a functional array programming language using rewrite rules and strategy combinators for optimization. We aim to combine the elegance of differentiation using dual numbers with a succinct expression of the optimization schedule using a strategy language. We give preliminary evidence suggesting the viability of the approach on a micro-benchmark.
Training Language Models on Synthetic Edit Sequences Improves Code Synthesis
Software engineers mainly write code by editing existing programs. In contrast, large language models (LLMs) autoregressively synthesize programs in a single pass. One explanation for this is the scarcity of open-sourced edit data. While high-quality instruction data for code synthesis is already scarce, high-quality edit data is even scarcer. To fill this gap, we develop a synthetic data generation algorithm called LintSeq. This algorithm refactors existing code into a sequence of code edits by using a linter to procedurally sample across the error-free insertions that can be used to sequentially write programs. It outputs edit sequences as text strings consisting of consecutive program diffs. To test LintSeq, we use it to refactor a dataset of instruction + program pairs into instruction + program-diff-sequence tuples. Then, we instruction finetune a series of smaller LLMs ranging from 2.6B to 14B parameters on both the re-factored and original versions of this dataset, comparing zero-shot performance on code synthesis benchmarks. We show that during repeated sampling, edit sequence finetuned models produce more diverse programs than baselines. This results in better inference-time scaling for benchmark coverage as a function of samples, i.e. the fraction of problems "pass@k" solved by any attempt given "k" tries. For example, on HumanEval pass@50, small LLMs finetuned on synthetic edit sequences are competitive with GPT-4 and outperform models finetuned on the baseline dataset by +20% (+/-3%) in absolute score. Finally, we also pretrain our own tiny LMs for code understanding. We show that finetuning tiny models on synthetic code edits results in state-of-the-art code synthesis for the on-device model class. Our 150M parameter edit sequence LM matches or outperforms code models with twice as many parameters, both with and without repeated sampling, including Codex and AlphaCode.
Reordering rules for English-Hindi SMT
Reordering is a preprocessing stage for Statistical Machine Translation (SMT) system where the words of the source sentence are reordered as per the syntax of the target language. We are proposing a rich set of rules for better reordering. The idea is to facilitate the training process by better alignments and parallel phrase extraction for a phrase-based SMT system. Reordering also helps the decoding process and hence improving the machine translation quality. We have observed significant improvements in the translation quality by using our approach over the baseline SMT. We have used BLEU, NIST, multi-reference word error rate, multi-reference position independent error rate for judging the improvements. We have exploited open source SMT toolkit MOSES to develop the system.
LOOPerSet: A Large-Scale Dataset for Data-Driven Polyhedral Compiler Optimization
The advancement of machine learning for compiler optimization, particularly within the polyhedral model, is constrained by the scarcity of large-scale, public performance datasets. This data bottleneck forces researchers to undertake costly data generation campaigns, slowing down innovation and hindering reproducible research learned code optimization. To address this gap, we introduce LOOPerSet, a new public dataset containing 28 million labeled data points derived from 220,000 unique, synthetically generated polyhedral programs. Each data point maps a program and a complex sequence of semantics-preserving transformations (such as fusion, skewing, tiling, and parallelism)to a ground truth performance measurement (execution time). The scale and diversity of LOOPerSet make it a valuable resource for training and evaluating learned cost models, benchmarking new model architectures, and exploring the frontiers of automated polyhedral scheduling. The dataset is released under a permissive license to foster reproducible research and lower the barrier to entry for data-driven compiler optimization.
Rank1: Test-Time Compute for Reranking in Information Retrieval
We introduce Rank1, the first reranking model trained to take advantage of test-time compute. Rank1 demonstrates the applicability within retrieval of using a reasoning language model (i.e. OpenAI's o1, Deepseek's R1, etc.) for distillation in order to rapidly improve the performance of a smaller model. We gather and open-source a dataset of more than 600,000 examples of R1 reasoning traces from queries and passages in MS MARCO. Models trained on this dataset show: (1) state-of-the-art performance on advanced reasoning and instruction following datasets; (2) work remarkably well out of distribution due to the ability to respond to user-input prompts; and (3) have explainable reasoning chains that can be given to users or RAG-based systems. Further, we demonstrate that quantized versions of these models retain strong performance while using less compute/memory. Overall, Rank1 shows that test-time compute allows for a fundamentally new type of explainable and performant reranker model for search.
Learning Compiler Pass Orders using Coreset and Normalized Value Prediction
Finding the optimal pass sequence of compilation can lead to a significant reduction in program size and/or improvement in program efficiency. Prior works on compilation pass ordering have two major drawbacks. They either require an excessive budget (in terms of compilation steps) at compile time or fail to generalize to unseen programs. In this paper, for code-size reduction tasks, we propose a novel pipeline to find program-dependent pass sequences within 45 compilation calls. It first identifies a coreset of 50 pass sequences via greedy optimization of a submodular function, and then learns a policy with Graph Neural Network (GNN) to pick the optimal sequence by predicting the normalized values of the pass sequences in the coreset. Despite its simplicity, our pipeline outperforms the default -Oz flag by an average of 4.7% over a large collection (4683) of unseen code repositories from diverse domains across 14 datasets. In comparison, previous approaches like reinforcement learning on the raw pass sequence space may take days to train due to sparse reward, and may not generalize well in held-out ones from different domains. Our results demonstrate that existing human-designed compiler flags can be improved with a simple yet effective technique that transforms the raw action space into a small one with denser rewards.
Implementing and Optimizing the Scaled Dot-Product Attention on Streaming Dataflow
Transformer models serve as the backbone of many state-ofthe-art language models, and most use the scaled dot-product attention (SDPA) mechanism to capture relationships between tokens. However, the straightforward implementation of SDPA has quadratic compute and memory complexity with respect to the sequence length. On processor architectures such as GPUs and TPUs, there is a robust body of prior work. However, little work has been performed on non-processor architectures.In this work, we show how the architecture and execution model of Streaming Dataflow Accelerators can help tackle this challenge. We first define abstract hardware that adopts a streaming execution model, and we implement a cycle-accurate simulator of the abstract hardware using the Dataflow Abstract Machine simulation framework. Second, we implement the naive SDPA algorithm on this abstract hardware and show it requires linear (O(N)) intermediate memory. Third, we then modify the naive algorithm, taking inspiration from prior processor-oriented works, by reordering the multiplication and division operations. Finally, we map the modified algorithm to abstract hardware, and confirm that the implementation computes SDPA at full throughput while only using a constant amount (O(1)) of intermediate memory.
Deep Data Flow Analysis
Compiler architects increasingly look to machine learning when building heuristics for compiler optimization. The promise of automatic heuristic design, freeing the compiler engineer from the complex interactions of program, architecture, and other optimizations, is alluring. However, most machine learning methods cannot replicate even the simplest of the abstract interpretations of data flow analysis that are critical to making good optimization decisions. This must change for machine learning to become the dominant technology in compiler heuristics. To this end, we propose ProGraML - Program Graphs for Machine Learning - a language-independent, portable representation of whole-program semantics for deep learning. To benchmark current and future learning techniques for compiler analyses we introduce an open dataset of 461k Intermediate Representation (IR) files for LLVM, covering five source programming languages, and 15.4M corresponding data flow results. We formulate data flow analysis as an MPNN and show that, using ProGraML, standard analyses can be learned, yielding improved performance on downstream compiler optimization tasks.
LOOPer: A Learned Automatic Code Optimizer For Polyhedral Compilers
While polyhedral compilers have shown success in implementing advanced code transformations, they still face challenges in selecting the ones that lead to the most profitable speedups. This has motivated the use of machine learning based cost models to guide the search for polyhedral optimizations. State-of-the-art polyhedral compilers have demonstrated a viable proof-of-concept of such an approach. While promising, this approach still faces significant limitations. State-of-the-art polyhedral compilers that use a deep learning cost model only support a small subset of affine transformations, limiting their ability to explore complex code transformations. Furthermore, their applicability does not scale beyond simple programs, thus excluding many program classes from their scope, such as those with non-rectangular iteration domains or multiple loop nests. These limitations significantly impact the generality of such compilers and autoschedulers and put into question the whole approach. In this paper, we introduce LOOPer, the first polyhedral autoscheduler that uses a deep learning based cost model and covers a large space of affine transformations and programs. LOOPer allows the optimization of an extensive set of programs while being effective at applying complex sequences of polyhedral transformations. We implement and evaluate LOOPer and show that it achieves competitive speedups over the state-of-the-art. On the PolyBench benchmarks, LOOPer achieves a geometric mean speedup of 1.84x over Tiramisu and 1.42x over Pluto, two state-of-the-art polyhedral autoschedulers.
Query Rewriting via LLMs
Query rewriting is a classical technique for transforming complex declarative SQL queries into ``lean'' equivalents that are conducive to (a) faster execution from a performance perspective, and (b) better understanding from a developer perspective. The rewriting is typically achieved via transformation rules, but these rules are limited in scope and difficult to update in a production system. In recent times, LLM-based techniques have also been mooted, but they are prone to both semantic and syntactic errors. We investigate here, how the remarkable cognitive capabilities of LLMs can be leveraged for performant query rewriting while incorporating safeguards and optimizations to ensure correctness and efficiency. Our study shows that these goals can be progressively achieved through incorporation of (a) an ensemble suite of basic prompts, (b) database-sensitive prompts via redundancy removal and selectivity-based rewriting rules, and (c) LLM token probability-guided rewrite paths. Further, a suite of statistical and logic-based tools can be used to guard against errors produced by the model. We have implemented the above LLM-infused techniques in the LITHE system, and evaluated complex analytic queries from multiple benchmarks on contemporary database platforms. The results show significant improvements over SOTA rewriting techniques -- for instance, on TPC-DS, LITHE constructed productive (>1.5x speedup) rewrites for two-thirds of the query suite, delivering four times more coverage than SOTA. Further, the geometric mean of its estimated execution speedups was an order-of-magnitude jump over SOTA performance. In essence, LITHE offers a potent and robust LLM-based intermediary between enterprise applications and database engines.
Fault-Aware Neural Code Rankers
Large language models (LLMs) have demonstrated an impressive ability to generate code for various programming tasks. In many instances, LLMs can generate a correct program for a task when given numerous trials. Consequently, a recent trend is to do large scale sampling of programs using a model and then filtering/ranking the programs based on the program execution on a small number of known unit tests to select one candidate solution. However, these approaches assume that the unit tests are given and assume the ability to safely execute the generated programs (which can do arbitrary dangerous operations such as file manipulations). Both of the above assumptions are impractical in real-world software development. In this paper, we propose CodeRanker, a neural ranker that can predict the correctness of a sampled program without executing it. Our CodeRanker is fault-aware i.e., it is trained to predict different kinds of execution information such as predicting the exact compile/runtime error type (e.g., an IndexError or a TypeError). We show that CodeRanker can significantly increase the pass@1 accuracy of various code generation models (including Codex, GPT-Neo, GPT-J) on APPS, HumanEval and MBPP datasets.
S*: Test Time Scaling for Code Generation
Increasing test-time compute for LLMs shows promise across domains but remains underexplored in code generation, despite extensive study in math. In this paper, we propose S*, the first hybrid test-time scaling framework that substantially improves the coverage and selection accuracy of generated code. S* extends the existing parallel scaling paradigm with sequential scaling to push performance boundaries. It further leverages a novel selection mechanism that adaptively generates distinguishing inputs for pairwise comparison, combined with execution-grounded information to robustly identify correct solutions. We evaluate across 12 Large Language Models and Large Reasoning Model and show: (1) S* consistently improves performance across model families and sizes, enabling a 3B model to outperform GPT-4o-mini; (2) S* enables non-reasoning models to surpass reasoning models - GPT-4o-mini with S* outperforms o1-preview by 3.7% on LiveCodeBench; (3) S* further boosts state-of-the-art reasoning models - DeepSeek-R1-Distill-Qwen-32B with S* achieves 85.7% on LiveCodeBench, approaching o1 (high) at 88.5%. Code will be available under https://github.com/NovaSky-AI/SkyThought.
Efficiently Programming Large Language Models using SGLang
Large language models (LLMs) are increasingly used for complex tasks requiring multiple chained generation calls, advanced prompting techniques, control flow, and interaction with external environments. However, efficient systems for programming and executing these applications are lacking. To bridge this gap, we introduce SGLang, a Structured Generation Language for LLMs. SGLang is designed for the efficient programming of LLMs and incorporates primitives for common LLM programming patterns. We have implemented SGLang as a domain-specific language embedded in Python, and we developed an interpreter, a compiler, and a high-performance runtime for SGLang. These components work together to enable optimizations such as parallelism, batching, caching, sharing, and other compilation techniques. Additionally, we propose RadixAttention, a novel technique that maintains a Least Recently Used (LRU) cache of the Key-Value (KV) cache for all requests in a radix tree, enabling automatic KV cache reuse across multiple generation calls at runtime. SGLang simplifies the writing of LLM programs and boosts execution efficiency. Our experiments demonstrate that SGLang can speed up common LLM tasks by up to 5x, while reducing code complexity and enhancing control.
Ranking LLM-Generated Loop Invariants for Program Verification
Synthesizing inductive loop invariants is fundamental to automating program verification. In this work, we observe that Large Language Models (such as gpt-3.5 or gpt-4) are capable of synthesizing loop invariants for a class of programs in a 0-shot setting, yet require several samples to generate the correct invariants. This can lead to a large number of calls to a program verifier to establish an invariant. To address this issue, we propose a {\it re-ranking} approach for the generated results of LLMs. We have designed a ranker that can distinguish between correct inductive invariants and incorrect attempts based on the problem definition. The ranker is optimized as a contrastive ranker. Experimental results demonstrate that this re-ranking mechanism significantly improves the ranking of correct invariants among the generated candidates, leading to a notable reduction in the number of calls to a verifier.
CodeMonkeys: Scaling Test-Time Compute for Software Engineering
Scaling test-time compute is a promising axis for improving LLM capabilities. However, test-time compute can be scaled in a variety of ways, and effectively combining different approaches remains an active area of research. Here, we explore this problem in the context of solving real-world GitHub issues from the SWE-bench dataset. Our system, named CodeMonkeys, allows models to iteratively edit a codebase by jointly generating and running a testing script alongside their draft edit. We sample many of these multi-turn trajectories for every issue to generate a collection of candidate edits. This approach lets us scale "serial" test-time compute by increasing the number of iterations per trajectory and "parallel" test-time compute by increasing the number of trajectories per problem. With parallel scaling, we can amortize up-front costs across multiple downstream samples, allowing us to identify relevant codebase context using the simple method of letting an LLM read every file. In order to select between candidate edits, we combine voting using model-generated tests with a final multi-turn trajectory dedicated to selection. Overall, CodeMonkeys resolves 57.4% of issues from SWE-bench Verified using a budget of approximately 2300 USD. Our selection method can also be used to combine candidates from different sources. Selecting over an ensemble of edits from existing top SWE-bench Verified submissions obtains a score of 66.2% and outperforms the best member of the ensemble on its own. We fully release our code and data at https://scalingintelligence.stanford.edu/pubs/codemonkeys.
Accurate Block Quantization in LLMs with Outliers
The demand for inference on extremely large scale LLMs has seen enormous growth in the recent months. It made evident the colossal shortage of dedicated hardware capable of efficient and fast processing of the involved compute and memory movement. The problem is aggravated by the exploding raise in the lengths of the sequences being processed, since those require efficient on-chip storage of the KV-cache of size proportional to the sequence length. To make the required compute feasible and fit the involved data into available memory, numerous quantization techniques have been proposed that allow accurate quantization for both weights and activations. One of the main recent breakthroughs in this direction was introduction of the family of Block Floating Point (BFP) formats characterized by a block of mantissas with a shared scale factor. These enable memory- power-, and compute- efficient hardware support of the tensor operations and provide extremely good quantization accuracy. The main issues preventing widespread application of block formats is caused by the presence of outliers in weights and activations since those affect the accuracy of the other values in the same block. In this paper, we focus on the most critical problem of limited KV-cache storage. We propose a novel approach enabling usage of low precision BFP formats without compromising the resulting model accuracy. We exploit the common channel-wise patterns exhibited by the outliers to rearrange them in such a way, that their quantization quality is significantly improved. The methodology yields 2x savings in the memory footprint without significant degradation of the model's accuracy. Importantly, the rearrangement of channels happens at the compile time and thus has no impact on the inference latency.
Verde: Verification via Refereed Delegation for Machine Learning Programs
Machine learning programs, such as those performing inference, fine-tuning, and training of LLMs, are commonly delegated to untrusted compute providers. To provide correctness guarantees for the client, we propose adapting the cryptographic notion of refereed delegation to the machine learning setting. This approach enables a computationally limited client to delegate a program to multiple untrusted compute providers, with a guarantee of obtaining the correct result if at least one of them is honest. Refereed delegation of ML programs poses two technical hurdles: (1) an arbitration protocol to resolve disputes when compute providers disagree on the output, and (2) the ability to bitwise reproduce ML programs across different hardware setups, For (1), we design Verde, a dispute arbitration protocol that efficiently handles the large scale and graph-based computational model of modern ML programs. For (2), we build RepOps (Reproducible Operators), a library that eliminates hardware "non-determinism" by controlling the order of floating point operations performed on all hardware. Our implementation shows that refereed delegation achieves both strong guarantees for clients and practical overheads for compute providers.
Class-Level Code Generation from Natural Language Using Iterative, Tool-Enhanced Reasoning over Repository
LLMs have demonstrated significant potential in code generation tasks, achieving promising results at the function or statement level across various benchmarks. However, the complexities associated with creating code artifacts like classes, particularly within the context of real-world software repositories, remain underexplored. Prior research treats class-level generation as an isolated task, neglecting the intricate dependencies & interactions that characterize real-world software environments. To address this gap, we introduce RepoClassBench, a comprehensive benchmark designed to rigorously evaluate LLMs in generating complex, class-level code within real-world repositories. RepoClassBench includes "Natural Language to Class generation" tasks across Java, Python & C# from a selection of repositories. We ensure that each class in our dataset not only has cross-file dependencies within the repository but also includes corresponding test cases to verify its functionality. We find that current models struggle with the realistic challenges posed by our benchmark, primarily due to their limited exposure to relevant repository contexts. To address this shortcoming, we introduce Retrieve-Repotools-Reflect (RRR), a novel approach that equips LLMs with static analysis tools to iteratively navigate & reason about repository-level context in an agent-based framework. Our experiments demonstrate that RRR significantly outperforms existing baselines on RepoClassBench, showcasing its effectiveness across programming languages & under various settings. Our findings emphasize the critical need for code-generation benchmarks to incorporate repo-level dependencies to more accurately reflect the complexities of software development. Our work shows the benefits of leveraging specialized tools to enhance LLMs' understanding of repository context. We plan to make our dataset & evaluation harness public.
On the Strength of Linear Relaxations in Ordered Optimization
We study the conditions under which the convex relaxation of a mixed-integer linear programming formulation for ordered optimization problems, where sorting is part of the decision process, yields integral optimal solutions. Thereby solving the problem exactly in polynomial time. Our analysis identifies structural properties of the input data that influence the integrality of the relaxation. We show that incorporating ordered components introduces additional layers of combinatorial complexity that invalidate the exactness observed in classical (non-ordered) settings. In particular, for certain ordered problems such as the min--max case, the linear relaxation never recovers the integral solution. These results clarify the intrinsic hardness introduced by sorting and reveal that the strength of the relaxation depends critically on the ``proximity'' of the ordered problem to its classical counterpart: problems closer to the non-ordered case tend to admit tighter relaxations, while those further away exhibit substantially weaker behavior. Computational experiments on benchmark instances confirm the predictive value of the integrality conditions and demonstrate the practical implications of exact relaxations for ordered location problems.
SCALE: Selective Resource Allocation for Overcoming Performance Bottlenecks in Mathematical Test-time Scaling
Test-time compute scaling has emerged as a powerful paradigm for enhancing mathematical reasoning in large language models (LLMs) by allocating additional computational resources during inference. However, current methods employ uniform resource distribution across all reasoning sub-problems, creating fundamental bottlenecks where challenging sub-problems receive insufficient attention while routine operations consume disproportionate resources. This uniform allocation creates performance bottlenecks where additional computational resources yield diminishing returns. Inspired by dual-process theory, we propose SCALE (Selective Resource Allocation), a framework that selectively allocates computational resources based on sub-problem difficulty. SCALE operates through four stages: (1) problem decomposition into sequential reasoning sub-problems, (2) difficulty assessment of each sub-problem to distinguish between routine operations and computationally challenging sub-problems, (3) selective processing mode assignment between System 1 for simple sub-problems and System 2 for complex ones, and (4) sequential execution with context propagation. By concentrating resources on challenging sub-problems while processing routine operations efficiently, SCALE achieves substantial performance improvements with superior resource utilization. Extensive experiments demonstrate that SCALE significantly outperforms uniform scaling baselines, achieving accuracy improvements of up to 13.75 percentage points (57.50% to 71.25% on AIME25) while reducing computational costs by 33%-53%, representing a major advance in test-time scaling that addresses fundamental limitations of current approaches.
ReaLHF: Optimized RLHF Training for Large Language Models through Parameter Reallocation
Reinforcement Learning from Human Feedback (RLHF) stands as a pivotal technique in empowering large language model (LLM) applications. Since RLHF involves diverse computational workloads and intricate dependencies among multiple LLMs, directly adopting parallelization techniques from supervised training can result in sub-optimal performance. To overcome this limitation, we propose a novel approach named parameter ReaLlocation, which dynamically redistributes LLM parameters in the cluster and adapts parallelization strategies during training. Building upon this idea, we introduce ReaLHF, a pioneering system capable of automatically discovering and running efficient execution plans for RLHF training given the desired algorithmic and hardware configurations. ReaLHF formulates the execution plan for RLHF as an augmented dataflow graph. Based on this formulation, ReaLHF employs a tailored search algorithm with a lightweight cost estimator to discover an efficient execution plan. Subsequently, the runtime engine deploys the selected plan by effectively parallelizing computations and redistributing parameters. We evaluate ReaLHF on the LLaMA-2 models with up to 4times70 billion parameters and 128 GPUs. The experiment results showcase ReaLHF's substantial speedups of 2.0-10.6times compared to baselines. Furthermore, the execution plans generated by ReaLHF exhibit an average of 26% performance improvement over heuristic approaches based on Megatron-LM. The source code of ReaLHF is publicly available at https://github.com/openpsi-project/ReaLHF .
Permission-Based Separation Logic for Multithreaded Java Programs
This paper presents a program logic for reasoning about multithreaded Java-like programs with dynamic thread creation, thread joining and reentrant object monitors. The logic is based on concurrent separation logic. It is the first detailed adaptation of concurrent separation logic to a multithreaded Java-like language. The program logic associates a unique static access permission with each heap location, ensuring exclusive write accesses and ruling out data races. Concurrent reads are supported through fractional permissions. Permissions can be transferred between threads upon thread starting, thread joining, initial monitor entrancies and final monitor exits. In order to distinguish between initial monitor entrancies and monitor reentrancies, auxiliary variables keep track of multisets of currently held monitors. Data abstraction and behavioral subtyping are facilitated through abstract predicates, which are also used to represent monitor invariants, preconditions for thread starting and postconditions for thread joining. Value-parametrized types allow to conveniently capture common strong global invariants, like static object ownership relations. The program logic is presented for a model language with Java-like classes and interfaces, the soundness of the program logic is proven, and a number of illustrative examples are presented.
Don't Transform the Code, Code the Transforms: Towards Precise Code Rewriting using LLMs
Tools for rewriting, refactoring and optimizing code should be fast and correct. Large language models (LLMs), by their nature, possess neither of these qualities. Yet, there remains tremendous opportunity in using LLMs to improve code. We explore the use of LLMs not to transform code, but to code transforms. We propose a chain-of-thought approach to synthesizing code transformations from a small number of input/output code examples that incorporates execution and feedback. Unlike the direct rewrite approach, LLM-generated transformations are easy to inspect, debug, and validate. The logic of the rewrite is explicitly coded and easy to adapt. The compute required to run code transformations is minute compared to that of LLM rewriting. We test our approach on 16 Python code transformations and find that LLM- generated transforms are perfectly precise for 7 of them and less imprecise than direct LLM rewriting on the others. We hope to encourage further research to improving the precision of LLM code rewriting.
Speed-Oblivious Online Scheduling: Knowing (Precise) Speeds is not Necessary
We consider online scheduling on unrelated (heterogeneous) machines in a speed-oblivious setting, where an algorithm is unaware of the exact job-dependent processing speeds. We show strong impossibility results for clairvoyant and non-clairvoyant algorithms and overcome them in models inspired by practical settings: (i) we provide competitive learning-augmented algorithms, assuming that (possibly erroneous) predictions on the speeds are given, and (ii) we provide competitive algorithms for the speed-ordered model, where a single global order of machines according to their unknown job-dependent speeds is known. We prove strong theoretical guarantees and evaluate our findings on a representative heterogeneous multi-core processor. These seem to be the first empirical results for scheduling algorithms with predictions that are evaluated in a non-synthetic hardware environment.
ZO2: Scalable Zeroth-Order Fine-Tuning for Extremely Large Language Models with Limited GPU Memory
Fine-tuning large pre-trained LLMs generally demands extensive GPU memory. Traditional first-order optimizers like SGD encounter substantial difficulties due to increased memory requirements from storing activations and gradients during both the forward and backward phases as the model size expands. Alternatively, zeroth-order (ZO) techniques can compute gradients using just forward operations, eliminating the need to store activations. Furthermore, by leveraging CPU capabilities, it's feasible to enhance both the memory and processing power available to a single GPU. We propose a novel framework, ZO2 (Zeroth-Order Offloading), for efficient zeroth-order fine-tuning of LLMs with only limited GPU memory. Our framework dynamically shifts model parameters between the CPU and GPU as required, optimizing computation flow and maximizing GPU usage by minimizing downtime. This integration of parameter adjustments with ZO's double forward operations reduces unnecessary data movement, enhancing the fine-tuning efficacy. Additionally, our framework supports an innovative low-bit precision approach in AMP mode to streamline data exchanges between the CPU and GPU. Employing this approach allows us to fine-tune extraordinarily large models, such as the OPT-175B with more than 175 billion parameters, on a mere 18GB GPU--achievements beyond the reach of traditional methods. Moreover, our framework achieves these results with almost no additional time overhead and absolutely no accuracy loss compared to standard zeroth-order methods. ZO2's code has been open-sourced in https://github.com/liangyuwang/zo2.
An LLM Compiler for Parallel Function Calling
Large Language Models (LLMs) have shown remarkable results on various complex reasoning benchmarks. The reasoning capabilities of LLMs enable them to execute function calls, using user-provided functions to overcome their inherent limitations, such as knowledge cutoffs, poor arithmetic skills, or lack of access to private data. This development has expanded LLMs' scope to include multi-function calling, where LLMs are equipped with a variety of functions and select the proper functions based on the context. Multi-function calling abilities of LLMs have catalyzed LLM-based software development, allowing them to tackle more complex problems. However, current methods for multi-function calling often require sequential reasoning and acting for each function which can result in high latency, cost, and sometimes inaccurate behavior. To address this, we introduce LLMCompiler, which executes functions in parallel to efficiently orchestrate multi-function calling. Drawing from the principles of classical compilers, LLMCompiler streamlines parallel function calling with three components: (i) an LLM Planner, formulating execution strategies and dependencies; (ii) a Task Fetching Unit, dispatching function calling tasks; and (iii) an Executor, executing these tasks in parallel. LLMCompiler automatically computes an optimized orchestration for the function calls and can be used with open-source models such as LLaMA-2. We have benchmarked LLMCompiler on a range of tasks including cases with non-trivial inter-dependency between function calls, as well as cases that require dynamic replanning based on intermediate results. We observe consistent latency speedup of up to 3.7x, cost savings of up to 6.7x, and accuracy improvement of up to ~9% as compared to ReAct. Additionally, LLMCompiler achieves up to 1.35x latency gain over OpenAI's recent parallel function calling, while achieving similar accuracy.
Learning Performance-Improving Code Edits
The waning of Moore's Law has shifted the focus of the tech industry towards alternative methods for continued performance gains. While optimizing compilers are a standard tool to help increase program efficiency, programmers continue to shoulder much responsibility in crafting and refactoring code with better performance characteristics. In this paper, we investigate the ability of large language models (LLMs) to suggest functionally correct, performance improving code edits. We hypothesize that language models can suggest such edits in ways that would be impractical for static analysis alone. We investigate these questions by curating a large-scale dataset of Performance-Improving Edits, PIE. PIE contains trajectories of programs, where a programmer begins with an initial, slower version and iteratively makes changes to improve the program's performance. We use PIE to evaluate and improve the capacity of large language models. Specifically, use examples from PIE to fine-tune multiple variants of CODEGEN, a billion-scale Transformer-decoder model. Additionally, we use examples from PIE to prompt OpenAI's CODEX using a few-shot prompting. By leveraging PIE, we find that both CODEX and CODEGEN can generate performance-improving edits, with speedups of more than 2.5x for over 25% of the programs, for C++ and Python, even after the C++ programs were compiled using the O3 optimization level. Crucially, we show that PIE allows CODEGEN, an open-sourced and 10x smaller model than CODEX, to match the performance of CODEX on this challenging task. Overall, this work opens new doors for creating systems and methods that can help programmers write efficient code.
Closing the Performance Gap with Modern C++
On the way to Exascale, programmers face the increasing challenge of having to support multiple hardware architectures from the same code base. At the same time, portability of code and performance are increasingly difficult to achieve as hardware architectures are becoming more and more diverse. Today's heterogeneous systems often include two or more completely distinct and incompatible hardware execution models, such as GPGPU's, SIMD vector units, and general purpose cores which conventionally have to be programmed using separate tool chains representing non-overlapping programming models. The recent revival of interest in the industry and the wider community for the C++ language has spurred a remarkable amount of standardization proposals and technical specifications in the arena of concurrency and parallelism. This recently includes an increasing amount of discussion around the need for a uniform, higher-level abstraction and programming model for parallelism in the C++ standard targeting heterogeneous and distributed computing. Such an abstraction should perfectly blend with existing, already standardized language and library features, but should also be generic enough to support future hardware developments. In this paper, we present the results from developing such a higher-level programming abstraction for parallelism in C++ which aims at enabling code and performance portability over a wide range of architectures and for various types of parallelism. We present and compare performance data obtained from running the well-known STREAM benchmark ported to our higher level C++ abstraction with the corresponding results from running it natively. We show that our abstractions enable performance at least as good as the comparable base-line benchmarks while providing a uniform programming API on all compared target architectures.
FlashRNN: Optimizing Traditional RNNs on Modern Hardware
While Transformers and other sequence-parallelizable neural network architectures seem like the current state of the art in sequence modeling, they specifically lack state-tracking capabilities. These are important for time-series tasks and logical reasoning. Traditional RNNs like LSTMs and GRUs, as well as modern variants like sLSTM do have these capabilities at the cost of strictly sequential processing. While this is often seen as a strong limitation, we show how fast these networks can get with our hardware-optimization FlashRNN in Triton and CUDA, optimizing kernels to the register level on modern GPUs. We extend traditional RNNs with a parallelization variant that processes multiple RNNs of smaller hidden state in parallel, similar to the head-wise processing in Transformers. To enable flexibility on different GPU variants, we introduce a new optimization framework for hardware-internal cache sizes, memory and compute handling. It models the hardware in a setting using polyhedral-like constraints, including the notion of divisibility. This speeds up the solution process in our ConstrINT library for general integer constraint satisfaction problems (integer CSPs). We show that our kernels can achieve 50x speed-ups over a vanilla PyTorch implementation and allow 40x larger hidden sizes compared to our Triton implementation. Our open-source kernels and the optimization library are released here to boost research in the direction of state-tracking enabled RNNs and sequence modeling: https://github.com/NX-AI/flashrnn
An Exploration of Left-Corner Transformations
The left-corner transformation (Rosenkrantz and Lewis, 1970) is used to remove left recursion from context-free grammars, which is an important step towards making the grammar parsable top-down with simple techniques. This paper generalizes prior left-corner transformations to support semiring-weighted production rules and to provide finer-grained control over which left corners may be moved. Our generalized left-corner transformation (GLCT) arose from unifying the left-corner transformation and speculation transformation (Eisner and Blatz, 2007), originally for logic programming. Our new transformation and speculation define equivalent weighted languages. Yet, their derivation trees are structurally different in an important way: GLCT replaces left recursion with right recursion, and speculation does not. We also provide several technical results regarding the formal relationships between the outputs of GLCT, speculation, and the original grammar. Lastly, we empirically investigate the efficiency of GLCT for left-recursion elimination from grammars of nine languages.
BatchLLM: Optimizing Large Batched LLM Inference with Global Prefix Sharing and Throughput-oriented Token Batching
Many LLM tasks are performed in large batches or even offline, and the performance indictor for which is throughput. These tasks usually show the characteristic of prefix sharing, where different prompt input can partially show the common prefix. However, the existing LLM inference engines tend to optimize the streaming requests and show limitations of supporting the large batched tasks with the prefix sharing characteristic. The existing solutions use the LRU-based cache to reuse the KV context of common prefix. The KV context that is about to be reused may prematurely be evicted with the implicit cache management. Even if not evicted, the lifetime of the shared KV context is extended since requests sharing the same context are not scheduled together, resulting in larger memory usage. These streaming oriented systems schedule the requests in the first-come-first-serve or similar order. As a result, the requests with larger ratio of decoding steps may be scheduled too late to be able to mix with the prefill chunks to increase the hardware utilization. Besides, the token and request number based batching can limit the size of token-batch, which keeps the GPU from saturating for the iterations dominated by decoding tokens. We propose BatchLLM to address the above problems. BatchLLM explicitly identifies the common prefixes globally. The requests sharing the same prefix will be scheduled together to reuse the KV context the best, which also shrinks the lifetime of common KV memory. BatchLLM reorders the requests and schedules the requests with larger ratio of decoding first to better mix the decoding tokens with the latter prefill chunks and applies memory-centric token batching to enlarge the token-batch sizes, which helps to increase the GPU utilization. Extensive evaluation shows that BatchLLM outperforms vLLM by 1.1x to 2x on a set of microbenchmarks and two typical industry workloads.
CRUXEval: A Benchmark for Code Reasoning, Understanding and Execution
We present CRUXEval (Code Reasoning, Understanding, and eXecution Evaluation), a benchmark consisting of 800 Python functions (3-13 lines). Each function comes with an input-output pair, leading to two natural tasks: input prediction and output prediction. First, we propose a generic recipe for generating our execution benchmark which can be used to create future variation of the benchmark. Second, we evaluate twenty code models on our benchmark and discover that many recent high-scoring models on HumanEval do not show the same improvements on our benchmark. Third, we show that simple CoT and fine-tuning schemes can improve performance on our benchmark but remain far from solving it. The best setup, GPT-4 with chain of thought (CoT), achieves a pass@1 of 75% and 81% on input and output prediction, respectively. In contrast, Code Llama 34B achieves a pass@1 of 50% and 46% on input and output prediction, highlighting the gap between open and closed source models. As no model is close to acing CRUXEval, we provide examples of consistent GPT-4 failures on simple programs as a lens into its code reasoning capabilities and areas for improvement.
ECCO: Can We Improve Model-Generated Code Efficiency Without Sacrificing Functional Correctness?
Although large language models (LLMs) have been largely successful in generating functionally correct programs, conditioning models to produce efficient solutions while ensuring correctness remains a challenge. Further, unreliability in benchmarking code efficiency is a hurdle across varying hardware specifications for popular interpreted languages such as Python. In this paper, we present ECCO, a reproducible benchmark for evaluating program efficiency via two paradigms: natural language (NL) based code generation and history-based code editing. On ECCO, we adapt and thoroughly investigate the three most promising existing LLM-based approaches: in-context learning, iterative refinement with execution or NL feedback, and fine-tuning conditioned on execution and editing history. While most methods degrade functional correctness and moderately increase program efficiency, we find that adding execution information often helps maintain functional correctness, and NL feedback enhances more on efficiency. We release our benchmark to support future work on LLM-based generation of efficient code.
Cache-Craft: Managing Chunk-Caches for Efficient Retrieval-Augmented Generation
Retrieval-Augmented Generation (RAG) is often used with Large Language Models (LLMs) to infuse domain knowledge or user-specific information. In RAG, given a user query, a retriever extracts chunks of relevant text from a knowledge base. These chunks are sent to an LLM as part of the input prompt. Typically, any given chunk is repeatedly retrieved across user questions. However, currently, for every question, attention-layers in LLMs fully compute the key values (KVs) repeatedly for the input chunks, as state-of-the-art methods cannot reuse KV-caches when chunks appear at arbitrary locations with arbitrary contexts. Naive reuse leads to output quality degradation. This leads to potentially redundant computations on expensive GPUs and increases latency. In this work, we propose Cache-Craft, a system for managing and reusing precomputed KVs corresponding to the text chunks (we call chunk-caches) in RAG-based systems. We present how to identify chunk-caches that are reusable, how to efficiently perform a small fraction of recomputation to fix the cache to maintain output quality, and how to efficiently store and evict chunk-caches in the hardware for maximizing reuse while masking any overheads. With real production workloads as well as synthetic datasets, we show that Cache-Craft reduces redundant computation by 51% over SOTA prefix-caching and 75% over full recomputation. Additionally, with continuous batching on a real production workload, we get a 1.6X speed up in throughput and a 2X reduction in end-to-end response latency over prefix-caching while maintaining quality, for both the LLaMA-3-8B and LLaMA-3-70B models.
Code Translation with Compiler Representations
In this paper, we leverage low-level compiler intermediate representations (IR) to improve code translation. Traditional transpilers rely on syntactic information and handcrafted rules, which limits their applicability and produces unnatural-looking code. Applying neural machine translation (NMT) approaches to code has successfully broadened the set of programs on which one can get a natural-looking translation. However, they treat the code as sequences of text tokens, and still do not differentiate well enough between similar pieces of code which have different semantics in different languages. The consequence is low quality translation, reducing the practicality of NMT, and stressing the need for an approach significantly increasing its accuracy. Here we propose to augment code translation with IRs, specifically LLVM IR, with results on the C++, Java, Rust, and Go languages. Our method improves upon the state of the art for unsupervised code translation, increasing the number of correct translations by 11% on average, and up to 79% for the Java -> Rust pair with greedy decoding. We extend previous test sets for code translation, by adding hundreds of Go and Rust functions. Additionally, we train models with high performance on the problem of IR decompilation, generating programming source code from IR, and study using IRs as intermediary pivot for translation.
Can Large Language Models Understand Intermediate Representations in Compilers?
Intermediate Representations (IRs) play a critical role in compiler design and program analysis, yet their comprehension by Large Language Models (LLMs) remains underexplored. In this paper, we present an explorative empirical study evaluating the capabilities of six state-of-the-art LLMs: GPT-4, GPT-3, DeepSeek, Gemma 2, Llama 3, and Code Llama, in understanding IRs. Specifically, we assess model performance across four core tasks: control flow graph reconstruction, decompilation, code summarization, and execution reasoning. While LLMs exhibit competence in parsing IR syntax and identifying high-level structures, they consistently struggle with instruction-level reasoning, especially in control flow reasoning, loop handling, and dynamic execution. Common failure modes include misinterpreting branching instructions, omitting critical operations, and relying on heuristic reasoning rather than precise instruction-level logic. Our findings highlight the need for IR-specific enhancements in LLM design. We recommend fine-tuning on structured IR datasets and integrating control-flow-sensitive architectures to improve model effectiveness. All experimental data and source code are publicly available at
Formalizing Preferences Over Runtime Distributions
When trying to solve a computational problem, we are often faced with a choice between algorithms that are guaranteed to return the right answer but differ in their runtime distributions (e.g., SAT solvers, sorting algorithms). This paper aims to lay theoretical foundations for such choices by formalizing preferences over runtime distributions. It might seem that we should simply prefer the algorithm that minimizes expected runtime. However, such preferences would be driven by exactly how slow our algorithm is on bad inputs, whereas in practice we are typically willing to cut off occasional, sufficiently long runs before they finish. We propose a principled alternative, taking a utility-theoretic approach to characterize the scoring functions that describe preferences over algorithms. These functions depend on the way our value for solving our problem decreases with time and on the distribution from which captimes are drawn. We describe examples of realistic utility functions and show how to leverage a maximum-entropy approach for modeling underspecified captime distributions. Finally, we show how to efficiently estimate an algorithm's expected utility from runtime samples.
Minimalistic Predictions to Schedule Jobs with Online Precedence Constraints
We consider non-clairvoyant scheduling with online precedence constraints, where an algorithm is oblivious to any job dependencies and learns about a job only if all of its predecessors have been completed. Given strong impossibility results in classical competitive analysis, we investigate the problem in a learning-augmented setting, where an algorithm has access to predictions without any quality guarantee. We discuss different prediction models: novel problem-specific models as well as general ones, which have been proposed in previous works. We present lower bounds and algorithmic upper bounds for different precedence topologies, and thereby give a structured overview on which and how additional (possibly erroneous) information helps for designing better algorithms. Along the way, we also improve bounds on traditional competitive ratios for existing algorithms.
DSP: Dynamic Sequence Parallelism for Multi-Dimensional Transformers
Scaling multi-dimensional transformers to long sequences is indispensable across various domains. However, the challenges of large memory requirements and slow speeds of such sequences necessitate sequence parallelism. All existing approaches fall under the category of embedded sequence parallelism, which are limited to shard along a single sequence dimension, thereby introducing significant communication overhead. However, the nature of multi-dimensional transformers involves independent calculations across multiple sequence dimensions. To this end, we propose Dynamic Sequence Parallelism (DSP) as a novel abstraction of sequence parallelism. DSP dynamically switches the parallel dimension among all sequences according to the computation stage with efficient resharding strategy. DSP offers significant reductions in communication costs, adaptability across modules, and ease of implementation with minimal constraints. Experimental evaluations demonstrate DSP's superiority over state-of-the-art embedded sequence parallelism methods by remarkable throughput improvements ranging from 32.2% to 10x, with less than 25% communication volume.
Learning How Hard to Think: Input-Adaptive Allocation of LM Computation
Computationally intensive decoding procedures--including search, reranking, and self-critique--can improve the quality of language model (LM) outputs in problems spanning code generation, numerical reasoning, and dialog. Existing work typically applies the same decoding procedure for every input to an LM. But not all inputs require the same amount of computation to process. Can we allocate decoding computation adaptively, using more resources to answer questions whose answers will be harder to compute? We present an approach that predicts the distribution of rewards given an input and computation budget, then allocates additional computation to inputs for which it is predicted to be most useful. We apply this approach in two decoding procedures: first, an adaptive best-of-k procedure that dynamically selects the number of samples to generate as input to a reranker; second, a routing procedure that dynamically responds to a query using a decoding procedure that is expensive but accurate, or one that is cheaper but less capable. Across a suite of programming, mathematics, and dialog tasks, we show that accurate computation-allocation procedures can be learned, and reduce computation by up to 50% at no cost to response quality, or improve quality by up to 10% at a fixed computational budget.
Adaptive Test-Time Reasoning via Reward-Guided Dual-Phase Search
Large Language Models (LLMs) have achieved significant advances in reasoning tasks. A key approach is tree-based search with verifiers, which expand candidate reasoning paths and use reward models to guide pruning and selection. Although effective in improving accuracy, these methods are not optimal in terms of efficiency: they perform simple decomposition on the reasoning process, but ignore the planning-execution nature of tasks such as math reasoning or code generation. This results in inefficient exploration of reasoning process. To address this, we propose a dual-phase test-time scaling framework that explicitly separates reasoning into planning and execution, and performs search over the two phases individually. Specifically, we decompose reasoning trajectories and develop reward models for each phase, enabling the search to explore and prune plans and executions separately. We further introduce a dynamic budget allocation mechanism that adaptively redistributes sampling effort based on reward feedback, allowing early stopping on confident steps and reallocation of computation to more challenging parts of the reasoning process. Experiments on both mathematical reasoning and code generation benchmarks demonstrate that our approach consistently improves accuracy while reducing redundant computation.
Iterative Self-Training for Code Generation via Reinforced Re-Ranking
Generating high-quality code that solves complex programming tasks is challenging, especially with current decoder-based models that produce highly stochastic outputs. In code generation, even minor errors can easily break the entire solution. Leveraging multiple sampled solutions can significantly improve the overall output quality. One effective way to enhance code generation is by pairing a code generation model with a reranker model, which selects the best solution from the generated samples. We propose a novel iterative self-training approach for self-training reranker models using Proximal Policy Optimization (PPO), aimed at improving both reranking accuracy and the overall code generation process. Unlike traditional PPO approaches, where the focus is on optimizing a generative model with a reward model, our approach emphasizes the development of a robust reward/reranking model. This model improves the quality of generated code through reranking and addresses problems and errors that the reward model might overlook during PPO alignment with the reranker. Our method iteratively refines the training dataset by re-evaluating outputs, identifying high-scoring negative examples, and incorporating them into the training loop, that boosting model performance. Our evaluation on the MultiPL-E dataset demonstrates that our 13.4B parameter model outperforms a 33B model in code generation quality while being three times faster. Moreover, it achieves performance comparable to GPT-4 and surpasses it in one programming language.
Code-Optimise: Self-Generated Preference Data for Correctness and Efficiency
Code Language Models have been trained to generate accurate solutions, typically with no regard for runtime. On the other hand, previous works that explored execution optimisation have observed corresponding drops in functional correctness. To that end, we introduce Code-Optimise, a framework that incorporates both correctness (passed, failed) and runtime (quick, slow) as learning signals via self-generated preference data. Our framework is both lightweight and robust as it dynamically selects solutions to reduce overfitting while avoiding a reliance on larger models for learning signals. Code-Optimise achieves significant improvements in pass@k while decreasing the competitive baseline runtimes by an additional 6% for in-domain data and up to 3% for out-of-domain data. As a byproduct, the average length of the generated solutions is reduced by up to 48% on MBPP and 23% on HumanEval, resulting in faster and cheaper inference. The generated data and codebase will be open-sourced at www.open-source.link.
DistZO2: High-Throughput and Memory-Efficient Zeroth-Order Fine-tuning LLMs with Distributed Parallel Computing
Fine-tuning large language models (LLMs) remains resource-intensive due to their sheer scale. While zeroth-order (ZO) optimization provides a memory-efficient alternative by eliminating backward passes, its application to multi-hundred-billion-parameter models is constrained by GPU memory and compute throughput. The ZO2 framework addresses the memory bottleneck by offloading model parameters to CPU memory and overlapping transformer block transfer with dual forward computation on a single GPU. However, ZO2 remains limited by its single-device execution and achieves modest throughput. In this work, we present DistZO2, a high-throughput, memory-efficient framework for distributed zeroth-order fine-tuning of LLMs. DistZO2 introduces three parallel strategies: (1) Perturbation Parallelism (PertP), which parallelizes the two perturbed forward passes across devices; (2) Distributed Data Parallelism (DDP), adapted to the scalar-gradient nature of ZO training; and (3) a unified 2D Parallelism design that combines PertP and DDP. To further mitigate communication bottlenecks introduced by parameter offloading, we propose a hardware-aware communication strategy that slices parameter blocks and redistributes them across GPUs via high-speed interconnects such as NVLink. DistZO2 scales zeroth-order fine-tuning to modern multi-GPU systems, preserving ZO2's memory efficiency while substantially improving training throughput. In our experiments on OPT-175B, DistZO2 achieves a 3x speedup over ZO2 with distributed computing. DistZO2's code has been open-sourced in https://github.com/liangyuwang/zo2.
To Backtrack or Not to Backtrack: When Sequential Search Limits Model Reasoning
Recent advancements in large language models have significantly improved their reasoning abilities, particularly through techniques involving search and backtracking. Backtracking naturally scales test-time compute by enabling sequential, linearized exploration via long chain-of-thought (CoT) generation. However, this is not the only strategy for scaling test-time compute: parallel sampling with best-of-n selection provides an alternative that generates diverse solutions simultaneously. Despite the growing adoption of sequential search, its advantages over parallel sampling--especially under a fixed compute budget remain poorly understood. In this paper, we systematically compare these two approaches on two challenging reasoning tasks: CountDown and Sudoku. Surprisingly, we find that sequential search underperforms parallel sampling on CountDown but outperforms it on Sudoku, suggesting that backtracking is not universally beneficial. We identify two factors that can cause backtracking to degrade performance: (1) training on fixed search traces can lock models into suboptimal strategies, and (2) explicit CoT supervision can discourage "implicit" (non-verbalized) reasoning. Extending our analysis to reinforcement learning (RL), we show that models with backtracking capabilities benefit significantly from RL fine-tuning, while models without backtracking see limited, mixed gains. Together, these findings challenge the assumption that backtracking universally enhances LLM reasoning, instead revealing a complex interaction between task structure, training data, model scale, and learning paradigm.
All is Not Lost: LLM Recovery without Checkpoints
Training LLMs on decentralized and wimpy computation nodes, e.g., multiple on-spot instances, lowers the training cost and enables model democratization. The inevitable challenge here is the churn of nodes due to failures and the operator's scheduling policies, leading to losing a stage - a part of the model. The conventional approaches to recover from failures are to either use checkpointing, where periodically a copy of the entire model is sent to an additional storage, or redundant computation. These approaches yield significant communication and/or computation overhead even in non-failure cases and scale poorly in settings with large models. In this paper, we propose, CheckFree, an efficient recovery method where a failing stage is substituted by a weighted average of the closest neighboring stages. In contrast to the state of the art, CheckFree requires no additional computation or storage. However, because of the nature of averaging neighbouring stages, it can only recover failures of intermediate stages. We further extend our method to CheckFree+ with out-of-order pipeline execution to tolerate crashes of the first and last stages. Thanks to out-of-order pipelining, behaviour of those stages is mimicked by their neighboring ones, which allows CheckFree+ to recover them by simply copying the weights from the immediate neighbour. To be able to recover the (de)embedding layers, CheckFree+ copies those layers to the neighboring stages, which requires relatively small storage overhead. We extensively evaluate our method on LLaMa models of model sizes from 124M to 1.5B with varying failure frequencies. In the case of low and medium failure rates (5-10%), CheckFree and CheckFree+ outperform both checkpointing and redundant computation in terms of convergence in wall-clock time by over 12%. Both of our proposals can be run via our code available at: https://github.com/gensyn-ai/CheckFree.
The CoCompiler: DSL Lifting via Relational Compilation
Lifting low-level or legacy code into a domain-specific language (DSL) improves our ability to understand it, enables deeper formal reasoning, and facilitates safe modification. We present the CoCompiler, a bidirectional compiler and lifter between C and Lustre, a synchronous dataflow language used for reactive systems. The key insight behind the CoCompiler is that writing a compiler as a relation, rather than as a traditional function, yields a DSL lifter "for free". We implement this idea by rewriting the verified Lustre-to-C compiler V\'elus in the Walrus relational programming language. This solves what we call the vertical lifting problem, translating canonical C into Lustre. To address the complementary horizontal problem-handling real-world C outside the compiler's image-we apply semantic-preserving canonicalization passes in Haskell. The resulting tool, the CoCompiler, supports lifting real reactive C code into Lustre and onward into graphical behavioral models. Our approach is modular, language-agnostic, and fast to implement, demonstrating that relational programming offers a practical foundation for building DSL lifters by repurposing existing compilers.
Mutual-Supervised Learning for Sequential-to-Parallel Code Translation
The rise of GPU-based high-performance computing (HPC) has driven the widespread adoption of parallel programming models such as CUDA. Yet, the inherent complexity of parallel programming creates a demand for the automated sequential-to-parallel approaches. However, data scarcity poses a significant challenge for machine learning-based sequential-to-parallel code translation. Although recent back-translation methods show promise, they still fail to ensure functional equivalence in the translated code. In this paper, we propose a novel Mutual-Supervised Learning (MSL) framework for sequential-to-parallel code translation to address the functional equivalence issue. MSL consists of two models, a Translator and a Tester. Through an iterative loop consisting of Co-verify and Co-evolve steps, the Translator and the Tester mutually generate data for each other and improve collectively. The Tester generates unit tests to verify and filter functionally equivalent translated code, thereby evolving the Translator, while the Translator generates translated code as augmented input to evolve the Tester. Experimental results demonstrate that MuSL significantly enhances the performance of the base model: when applied to Qwen2.5-Coder, it not only improves Pass@1 by up to 28.91% and boosts Tester performance by 68.90%, but also outperforms the previous state-of-the-art method CodeRosetta by 1.56 and 6.92 in BLEU and CodeBLEU scores, while achieving performance comparable to DeepSeek-R1 and GPT-4.1. Our code is available at https://github.com/kcxain/musl.
Test-time Computing: from System-1 Thinking to System-2 Thinking
The remarkable performance of the o1 model in complex reasoning demonstrates that test-time computing scaling can further unlock the model's potential, enabling powerful System-2 thinking. However, there is still a lack of comprehensive surveys for test-time computing scaling. We trace the concept of test-time computing back to System-1 models. In System-1 models, test-time computing addresses distribution shifts and improves robustness and generalization through parameter updating, input modification, representation editing, and output calibration. In System-2 models, it enhances the model's reasoning ability to solve complex problems through repeated sampling, self-correction, and tree search. We organize this survey according to the trend of System-1 to System-2 thinking, highlighting the key role of test-time computing in the transition from System-1 models to weak System-2 models, and then to strong System-2 models. We also point out a few possible future directions.
TensorIR: An Abstraction for Automatic Tensorized Program Optimization
Deploying deep learning models on various devices has become an important topic. The wave of hardware specialization brings a diverse set of acceleration primitives for multi-dimensional tensor computations. These new acceleration primitives, along with the emerging machine learning models, bring tremendous engineering challenges. In this paper, we present TensorIR, a compiler abstraction for optimizing programs with these tensor computation primitives. TensorIR generalizes the loop nest representation used in existing machine learning compilers to bring tensor computation as the first-class citizen. Finally, we build an end-to-end framework on top of our abstraction to automatically optimize deep learning models for given tensor computation primitives. Experimental results show that TensorIR compilation automatically uses the tensor computation primitives for given hardware backends and delivers performance that is competitive to state-of-art hand-optimized systems across platforms.
Coder Reviewer Reranking for Code Generation
Sampling diverse programs from a code language model and reranking with model likelihood is a popular method for code generation but it is prone to preferring degenerate solutions. Inspired by collaborative programming, we propose Coder-Reviewer reranking. We augment Coder language models from past work, which generate programs given language instructions, with Reviewer models, which evaluate the likelihood of the instruction given the generated programs. We perform an extensive study across six datasets with eight models from three model families. Experimental results show that Coder-Reviewer reranking leads to consistent and significant improvement (up to 17% absolute accuracy gain) over reranking with the Coder model only. When combined with executability filtering, Coder-Reviewer reranking can often outperform the minimum Bayes risk method. Coder-Reviewer reranking is easy to implement by prompting, can generalize to different programming languages, and works well with off-the-shelf hyperparameters.
ReCode: Updating Code API Knowledge with Reinforcement Learning
Large Language Models (LLMs) exhibit remarkable code generation capabilities but falter when adapting to frequent updates in external library APIs. This critical limitation, stemming from reliance on outdated API knowledge from their training data, even with access to current documentation, impedes reliable code generation in dynamic environments. To tackle this issue, we propose ReCode (rule-based Reinforcement learning for Code Update), a novel framework that mimics human programmer adaptation to API changes. Specifically, we construct a dataset of approximately 2,000 data entries to train the LLMs to perform version migration based on updated information. Then, we introduce a modified string similarity metric for code evaluation as the reward for reinforcement learning. Our experiments demonstrate that ReCode substantially boosts LLMs' code generation performance in dynamic API scenarios, especially on the unseen CodeUpdateArena task. Crucially, compared to supervised fine-tuning, ReCode has less impact on LLMs' general code generation abilities. We apply ReCode on various LLMs and reinforcement learning algorithms (GRPO and DAPO), all achieving consistent improvements. Notably, after training, Qwen2.5-Coder-7B outperforms that of the 32B parameter code instruction-tuned model and the reasoning model with the same architecture. Code is available at https://github.com/zjunlp/ReCode.
The Larger the Better? Improved LLM Code-Generation via Budget Reallocation
It is a common belief that large language models (LLMs) are better than smaller-sized ones. However, larger models also require significantly more time and compute during inference. This begs the question: what happens when both models operate under the same budget? (e.g., compute, run-time). To address this question, we analyze code generation LLMs of various sizes and make comparisons such as running a 70B model once vs. generating five outputs from a 13B model. We consider a standard unit-test setup, which can be used to select the correct output from the smaller model. Our findings reveal that the repeated use of smaller models can yield consistent improvements, with gains of up to 15% across five tasks. On the other hand, in scenarios where unit-tests are unavailable, a ranking-based selection of candidates from the smaller model falls short of the performance of a single output from larger ones. Our results highlight the potential of using smaller models instead of larger ones, and the importance of studying approaches for ranking LLM outputs.
Mixture-of-Recursions: Learning Dynamic Recursive Depths for Adaptive Token-Level Computation
Scaling language models unlocks impressive capabilities, but the accompanying computational and memory demands make both training and deployment expensive. Existing efficiency efforts typically target either parameter sharing or adaptive computation, leaving open the question of how to attain both simultaneously. We introduce Mixture-of-Recursions (MoR), a unified framework that combines the two axes of efficiency inside a single Recursive Transformer. MoR reuses a shared stack of layers across recursion steps to achieve parameter efficiency, while lightweight routers enable adaptive token-level thinking by dynamically assigning different recursion depths to individual tokens. This allows MoR to focus quadratic attention computation only among tokens still active at a given recursion depth, further improving memory access efficiency by selectively caching only their key-value pairs. Beyond these core mechanisms, we also propose a KV sharing variant that reuses KV pairs from the first recursion, specifically designed to decrease prefill latency and memory footprint. Across model scales ranging from 135M to 1.7B parameters, MoR forms a new Pareto frontier: at equal training FLOPs and smaller model sizes, it significantly lowers validation perplexity and improves few-shot accuracy, while delivering higher throughput compared with vanilla and existing recursive baselines. These gains demonstrate that MoR is an effective path towards large-model quality without incurring large-model cost.
CUDA-LLM: LLMs Can Write Efficient CUDA Kernels
Large Language Models (LLMs) have demonstrated strong capabilities in general-purpose code generation. However, generating the code which is deeply hardware-specific, architecture-aware, and performance-critical, especially for massively parallel GPUs, remains a complex challenge. In this work, we explore the use of LLMs for the automated generation and optimization of CUDA programs, with the goal of producing high-performance GPU kernels that fully exploit the underlying hardware. To address this challenge, we propose a novel framework called Feature Search and Reinforcement (FSR). FSR jointly optimizes compilation and functional correctness, as well as the runtime performance, which are validated through extensive and diverse test cases, and measured by actual kernel execution latency on the target GPU, respectively. This approach enables LLMs not only to generate syntactically and semantically correct CUDA code but also to iteratively refine it for efficiency, tailored to the characteristics of the GPU architecture. We evaluate FSR on representative CUDA kernels, covering AI workloads and computational intensive algorithms. Our results show that LLMs augmented with FSR consistently guarantee correctness rates. Meanwhile, the automatically generated kernels can outperform general human-written code by a factor of up to 179times in execution speeds. These findings highlight the potential of combining LLMs with performance reinforcement to automate GPU programming for hardware-specific, architecture-sensitive, and performance-critical applications.
CoderEval: A Benchmark of Pragmatic Code Generation with Generative Pre-trained Models
Code generation models based on the pre-training and fine-tuning paradigm have been increasingly attempted by both academia and industry, resulting in well-known industrial models such as Codex, CodeGen, and PanGu-Coder. To evaluate the effectiveness of these models, multiple existing benchmarks are proposed, including only cases of generating a standalone function, i.e., a function that may invoke or access only built-in functions and standard libraries. However, non-standalone functions, which typically are not included in the existing benchmarks, constitute more than 70% of the functions in popular open-source projects, and evaluating models' effectiveness on standalone functions cannot reflect these models' effectiveness on pragmatic code generation scenarios. To help bridge the preceding gap, in this paper, we propose a benchmark named CoderEval, consisting of 230 Python and 230 Java code generation tasks carefully curated from popular real-world open-source projects and a self-contained execution platform to automatically assess the functional correctness of generated code. CoderEval supports code generation tasks from six levels of context dependency, where context refers to code elements such as types, APIs, variables, and consts defined outside the function under generation but within the dependent third-party libraries, current class, file, or project. CoderEval can be used to evaluate the effectiveness of models in generating code beyond only standalone functions. By evaluating three code generation models on CoderEval, we find that the effectiveness of these models in generating standalone functions is substantially higher than that in generating non-standalone functions. Our analysis highlights the current progress and pinpoints future directions to further improve a model's effectiveness by leveraging contextual information for pragmatic code generation.
Seesaw: High-throughput LLM Inference via Model Re-sharding
To improve the efficiency of distributed large language model (LLM) inference, various parallelization strategies, such as tensor and pipeline parallelism, have been proposed. However, the distinct computational characteristics inherent in the two stages of LLM inference-prefilling and decoding-render a single static parallelization strategy insufficient for the effective optimization of both stages. In this work, we present Seesaw, an LLM inference engine optimized for throughput-oriented tasks. The key idea behind Seesaw is dynamic model re-sharding, a technique that facilitates the dynamic reconfiguration of parallelization strategies across stages, thereby maximizing throughput at both phases. To mitigate re-sharding overhead and optimize computational efficiency, we employ tiered KV cache buffering and transition-minimizing scheduling. These approaches work synergistically to reduce the overhead caused by frequent stage transitions while ensuring maximum batching efficiency. Our evaluation demonstrates that Seesaw achieves a throughput increase of up to 1.78x (1.36x on average) compared to vLLM, the most widely used state-of-the-art LLM inference engine.
CodeIF: Benchmarking the Instruction-Following Capabilities of Large Language Models for Code Generation
With the rapid advancement of Large Language Models (LLMs), the demand for robust instruction-following capabilities in code generation tasks has grown significantly. Code generation not only facilitates faster prototyping and automated testing, but also augments developer efficiency through improved maintainability and reusability of code. In this paper, we introduce CodeIF, the first benchmark specifically designed to assess the abilities of LLMs to adhere to task-oriented instructions within diverse code generation scenarios. CodeIF encompasses a broad range of tasks, including function synthesis, error debugging, algorithmic refactoring, and code explanation, thereby providing a comprehensive suite to evaluate model performance across varying complexity levels and programming domains. We conduct extensive experiments with LLMs, analyzing their strengths and limitations in meeting the demands of these tasks. The experimental results offer valuable insights into how well current models align with human instructions, as well as the extent to which they can generate consistent, maintainable, and contextually relevant code. Our findings not only underscore the critical role that instruction-following LLMs can play in modern software development, but also illuminate pathways for future research aimed at enhancing their adaptability, reliability, and overall effectiveness in automated code generation.
Let the Code LLM Edit Itself When You Edit the Code
In this work, we investigate a typical scenario in code generation where a developer edits existing code in real time and requests a code assistant, e.g., a large language model, to re-predict the next token or next line on the fly. Naively, the LLM needs to re-encode the entire KV cache to provide an accurate prediction. However, this process is computationally expensive, especially when the sequence length is long. Simply encoding the edited subsequence and integrating it to the original KV cache meets the temporal confusion problem, leading to significantly worse performance. We address this efficiency and accuracy trade-off by introducing \textbf{Positional \textbf{Integrity Encoding} (PIE). Building upon the rotary positional encoding, PIE first removes the rotary matrices in the Key cache that introduce temporal confusion and then reapplies the correct rotary matrices. This process ensures that positional relationships between tokens are correct and requires only a single round of matrix multiplication. We validate the effectiveness of PIE through extensive experiments on the RepoBench-C-8k dataset, utilizing DeepSeek-Coder models with 1.3B, 6.7B, and 33B parameters. Our evaluation includes three real-world coding tasks: code insertion, code deletion, and multi-place code editing. Results demonstrate that PIE reduces computational overhead by over 85% compared to the standard full recomputation approach across all model sizes and tasks while well approximating the model performance.
Compiling C to Safe Rust, Formalized
The popularity of the Rust language continues to explode; yet, many critical codebases remain authored in C, and cannot be realistically rewritten by hand. Automatically translating C to Rust is thus an appealing course of action. Several works have gone down this path, handling an ever-increasing subset of C through a variety of Rust features, such as unsafe. While the prospect of automation is appealing, producing code that relies on unsafe negates the memory safety guarantees offered by Rust, and therefore the main advantages of porting existing codebases to memory-safe languages. We instead explore a different path, and explore what it would take to translate C to safe Rust; that is, to produce code that is trivially memory safe, because it abides by Rust's type system without caveats. Our work sports several original contributions: a type-directed translation from (a subset of) C to safe Rust; a novel static analysis based on "split trees" that allows expressing C's pointer arithmetic using Rust's slices and splitting operations; an analysis that infers exactly which borrows need to be mutable; and a compilation strategy for C's struct types that is compatible with Rust's distinction between non-owned and owned allocations. We apply our methodology to existing formally verified C codebases: the HACL* cryptographic library, and binary parsers and serializers from EverParse, and show that the subset of C we support is sufficient to translate both applications to safe Rust. Our evaluation shows that for the few places that do violate Rust's aliasing discipline, automated, surgical rewrites suffice; and that the few strategic copies we insert have a negligible performance impact. Of particular note, the application of our approach to HACL* results in a 80,000 line verified cryptographic library, written in pure Rust, that implements all modern algorithms - the first of its kind.
Gradient-Based Program Repair: Fixing Bugs in Continuous Program Spaces
Automatic program repair seeks to generate correct code from buggy programs, with most approaches searching the correct program in a discrete, symbolic space of source code tokens. This symbolic search is fundamentally limited by its inability to directly reason about program behavior. We introduce Gradient-Based Program Repair (GBPR), a new paradigm that reframes program repair as continuous optimization in a differentiable numerical program space. Our core insight is to compile symbolic programs into differentiable numerical representations, enabling search in the numerical program space directly guided by program behavior. To evaluate GBPR, we present RaspBugs, a new benchmark of 1,466 buggy symbolic RASP programs and their respective numerical representations. Our experiments demonstrate that GBPR can effectively repair buggy symbolic programs by gradient-based optimization in the numerical program space, with convincing repair trajectories. To our knowledge, we are the first to state program repair as continuous optimization in a numerical program space. Our work establishes a new direction for program repair research, bridging two rich worlds: continuous optimization and program behavior.
Relax: Composable Abstractions for End-to-End Dynamic Machine Learning
Dynamic shape computations have become critical in modern machine learning workloads, especially in emerging large language models. The success of these models has driven demand for deploying them to a diverse set of backend environments. In this paper, we present Relax, a compiler abstraction for optimizing end-to-end dynamic machine learning workloads. Relax introduces first-class symbolic shape annotations to track dynamic shape computations globally across the program. It also introduces a cross-level abstraction that encapsulates computational graphs, loop-level tensor programs, and library calls in a single representation to enable cross-level optimizations. We build an end-to-end compilation framework using the proposed approach to optimize dynamic shape models. Experimental results on large language models show that Relax delivers performance competitive with state-of-the-art hand-optimized systems across platforms and enables deployment of emerging dynamic models to a broader set of environments, including mobile phones, embedded devices, and web browsers.
Reasoning Runtime Behavior of a Program with LLM: How Far Are We?
Large language models for code (i.e., code LLMs) have shown strong code understanding and generation capabilities. To evaluate the capabilities of code LLMs in various aspects, many benchmarks have been proposed (e.g., HumanEval and ClassEval). Code reasoning is one of the most essential abilities of code LLMs, but existing benchmarks for code reasoning are not sufficient. Typically, they focus on predicting the input and output of a program, ignoring the evaluation of the intermediate behavior during program execution, as well as the logical consistency (e.g., the model should not give the correct output if the prediction of execution path is wrong) when performing the reasoning. To address these problems, in this paper, we propose a framework, namely REval, for evaluating code reasoning abilities and consistency of code LLMs with program execution. We utilize existing code benchmarks and adapt them to new benchmarks within our framework. A large-scale empirical study is conducted and most LLMs show unsatisfactory performance on both Runtime Behavior Reasoning (i.e., an average accuracy of 44.4%) and Incremental Consistency Evaluation (i.e., an average IC score of 10.3). Evaluation results of current code LLMs reflect the urgent need for the community to strengthen the code reasoning capability of code LLMs. Our code, data, and \newname leaderboard are available at https://r-eval.github.io.
Accelerating Data Generation for Neural Operators via Krylov Subspace Recycling
Learning neural operators for solving partial differential equations (PDEs) has attracted great attention due to its high inference efficiency. However, training such operators requires generating a substantial amount of labeled data, i.e., PDE problems together with their solutions. The data generation process is exceptionally time-consuming, as it involves solving numerous systems of linear equations to obtain numerical solutions to the PDEs. Many existing methods solve these systems independently without considering their inherent similarities, resulting in extremely redundant computations. To tackle this problem, we propose a novel method, namely Sorting Krylov Recycling (SKR), to boost the efficiency of solving these systems, thus significantly accelerating data generation for neural operators training. To the best of our knowledge, SKR is the first attempt to address the time-consuming nature of data generation for learning neural operators. The working horse of SKR is Krylov subspace recycling, a powerful technique for solving a series of interrelated systems by leveraging their inherent similarities. Specifically, SKR employs a sorting algorithm to arrange these systems in a sequence, where adjacent systems exhibit high similarities. Then it equips a solver with Krylov subspace recycling to solve the systems sequentially instead of independently, thus effectively enhancing the solving efficiency. Both theoretical analysis and extensive experiments demonstrate that SKR can significantly accelerate neural operator data generation, achieving a remarkable speedup of up to 13.9 times.
Tilus: A Virtual Machine for Arbitrary Low-Precision GPGPU Computation in LLM Serving
Serving Large Language Models (LLMs) is critical for AI-powered applications but demands substantial computational resources, particularly in memory bandwidth and computational throughput. Low-precision computation has emerged as a key technique to improve efficiency while reducing resource consumption. Existing approaches for generating low-precision kernels are limited to weight bit widths that are powers of two and suffer from suboptimal performance due to high-level GPU programming abstractions. These abstractions restrict critical optimizations, such as fine-grained register management and optimized memory access patterns, which are essential for efficient low-precision computations. In this paper, we introduce a virtual machine (VM) designed for General-Purpose GPU (GPGPU) computing, enabling support for low-precision data types with arbitrary bit widths while maintaining GPU programmability. The proposed VM features a thread-block-level programming model, a hierarchical memory space, a novel algebraic layout system, and extensive support for diverse low-precision data types. VM programs are compiled into highly efficient GPU programs with automatic vectorization and instruction selection. Extensive experiments demonstrate that our VM efficiently supports a full spectrum of low-precision data types, and outperforms state-of-the-art low-precision kernels on their supported types. Compared to existing compilers like Triton and Ladder, as well as hand-optimized kernels such as QuantLLM and Marlin, our VM achieves performance improvements of 1.75x, 2.61x, 1.29x and 1.03x, respectively.
Thinking Longer, Not Larger: Enhancing Software Engineering Agents via Scaling Test-Time Compute
Recent advancements in software engineering agents have demonstrated promising capabilities in automating program improvements. However, their reliance on closed-source or resource-intensive models introduces significant deployment challenges in private environments, prompting a critical question: How can personally deployable open-source LLMs achieve comparable code reasoning performance? To this end, we propose a unified Test-Time Compute scaling framework that leverages increased inference-time computation instead of larger models. Our framework incorporates two complementary strategies: internal TTC and external TTC. Internally, we introduce a development-contextualized trajectory synthesis method leveraging real-world software repositories to bootstrap multi-stage reasoning processes, such as fault localization and patch generation. We further enhance trajectory quality through rejection sampling, rigorously evaluating trajectories along accuracy and complexity. Externally, we propose a novel development-process-based search strategy guided by reward models and execution verification. This approach enables targeted computational allocation at critical development decision points, overcoming limitations of existing "end-point only" verification methods. Evaluations on SWE-bench Verified demonstrate our 32B model achieves a 46\% issue resolution rate, surpassing significantly larger models such as DeepSeek R1 671B and OpenAI o1. Additionally, we provide the empirical validation of the test-time scaling phenomenon within SWE agents, revealing that models dynamically allocate more tokens to increasingly challenging problems, effectively enhancing reasoning capabilities. We publicly release all training data, models, and code to facilitate future research. https://github.com/yingweima2022/SWE-Reasoner
STEPWISE-CODEX-Bench: Evaluating Complex Multi-Function Comprehension and Fine-Grained Execution Reasoning
In recent years, large language models (LLMs) have made significant progress in code intelligence, yet systematically evaluating their code understanding and reasoning abilities remains challenging. Mainstream benchmarks such as HumanEval and MBPP primarily assess functional correctness, while reasoning benchmarks like CRUXEVAL are limited to single-function, low-complexity scenarios. As a result, advanced models achieve nearly saturated scores, limiting their discriminative power. To address this, we present STEPWISE-CODEX-Bench (SX-Bench), a novel benchmark designed for complex multi-function understanding and fine-grained execution reasoning. SX-Bench features tasks involving collaboration among multiple sub-functions (e.g., chained calls, nested loops), shifting evaluation towards overall control and data flow modeling. It defines "computation steps" as the minimal execution unit and requires models to predict the total number of steps in reasoning tasks, thereby assessing a model's in-depth understanding of dynamic execution beyond simple I/O matching. Evaluation on over 20 mainstream models (including 14 reasoning-enhanced models) demonstrates that SX-Bench is highly discriminative: even the state-of-the-art OpenAI-O3 achieves only 78.37 percent accuracy on Hard-Reasoning tasks, much lower than its saturated scores on previous benchmarks, thereby revealing bottlenecks in complex and fine-grained reasoning. We also release an automated pipeline combining program synthesis, symbolic execution, and LLM-aided validation for efficient benchmark generation and quality assurance. SX-Bench advances code evaluation from "single-function verification" to "multi-function dynamic reasoning," providing a key tool for the in-depth assessment of advanced code intelligence models.
Supercompiler Code Optimization with Zero-Shot Reinforcement Learning
Effective code optimization in compilers plays a central role in computer and software engineering. While compilers can be made to automatically search the optimization space without the need for user interventions, this is not a standard practice since the search is slow and cumbersome. Here we present CodeZero, an artificial intelligence agent trained extensively on large data to produce effective optimization strategies instantly for each program in a single trial of the agent. To overcome the huge range of possible test programs, we prepare a large dataset of training programs that emphasize quality, naturalness, and diversity. To tackle the vast space of possible optimizations, we adapt deep reinforcement learning to train the agent in a sample-efficient manner through interacting with a world model of the compiler environment. Evaluation on both benchmark suites and production-level code optimization problems demonstrates our agent's supercompiler performances and zero-shot generalization abilities, outperforming built-in optimization options designed by compiler experts. Our methodology kindles the great potential of artificial intelligence for engineering and paves the way for scaling machine learning techniques in the realm of code optimization.
Attention, Compilation, and Solver-based Symbolic Analysis are All You Need
In this paper we present a Java-to-Python (J2P) and Python-to-Java (P2J) back-to-back code translation method, and associated tool called CoTran, based on large language models (LLMs). Our method leverages the attention mechanism of LLMs, compilation, and symbolic execution-based test generation for equivalence testing between the input and output programs. More precisely, we modify the typical LLM training loop to incorporate compiler and symbolic execution loss. Via extensive experiments comparing CoTran with 10 other transpilers and LLM-based translation tools over a benchmark of more than 57,000 Java-Python equivalent pairs, we show that CoTran outperforms them on relevant metrics such as compilation and runtime equivalence accuracy. For example, our tool gets 97.43% compilation accuracy and 49.66% runtime equivalence accuracy for J2P translation, whereas the nearest competing tool only gets 96.44% and 6.8% respectively.
Beyond Correctness: Benchmarking Multi-dimensional Code Generation for Large Language Models
In recent years, researchers have proposed numerous benchmarks to evaluate the impressive coding capabilities of large language models (LLMs). However, existing benchmarks primarily focus on assessing the correctness of code generated by LLMs, while neglecting other critical dimensions that also significantly impact code quality. Therefore, this paper proposes the RACE benchmark, which comprehensively evaluates the quality of code generated by LLMs across 4 dimensions: Readability, mAintainability, Correctness, and Efficiency. Specifically, considering the demand-dependent nature of dimensions beyond correctness, we design various types of user requirements for each dimension to assess the model's ability to generate correct code that also meets user demands. We evaluate 18 representative LLMs on RACE and find that: 1) the current LLMs' ability to generate high-quality code on demand does not yet meet the requirements of software development; 2) readability serves as a critical indicator of the overall quality of generated code; 3) most LLMs exhibit an inherent preference for specific coding style. These findings can help researchers gain a deeper understanding of the coding capabilities of current LLMs and shed light on future directions for model improvement.
Sifting through the Chaff: On Utilizing Execution Feedback for Ranking the Generated Code Candidates
Large Language Models (LLMs), such as GPT-4, StarCoder, and CodeLlama, are transforming the way developers approach programming by automatically generating code based on given natural language descriptions. Despite advancements, generating syntactically and semantically correct code remains challenging, especially for complex programming tasks. Existing approaches typically generate multiple candidate solutions using LLMs to increase the likelihood of producing correct code. However, selecting the correct code from these candidates-a process known as code ranking-remains a major challenge. Current research on code ranking can be categorized into execution-based and non-execution-based methods. Execution-based methods, although effective, encounter notable limitations, such as scarcity of quality unit tests and security risks. Non-execution-based methods like CodeRanker, which rely solely on classification labels to train a code ranker, struggle to capture subtle errors and provide detailed error insights. Recognizing the strengths and limitations of both approaches, we propose a new method. The key insight of our work is that an effective code ranker is expected to truly comprehend the underlying causes of erroneous code, as relying solely on classification labels is insufficient. Inspired by this, this paper puts forward RankEF, an innovative approach for code ranking that leverages execution feedback. RankEF employs multi-task learning to integrate code classification with execution feedback generation. This approach enables the model to understand the reasons behind incorrect code, distinguishing between correct and incorrect solutions without the need to execute the code during the ranking phase. Experiments on three code generation benchmarks demonstrate that RankEF significantly outperforms the state-of-the-art CodeRanker.
Leveraging Reinforcement Learning and Large Language Models for Code Optimization
Code optimization is a daunting task that requires a significant level of expertise from experienced programmers. This level of expertise is not sufficient when compared to the rapid development of new hardware architectures. Towards advancing the whole code optimization process, recent approaches rely on machine learning and artificial intelligence techniques. This paper introduces a new framework to decrease the complexity of code optimization. The proposed framework builds on large language models (LLMs) and reinforcement learning (RL) and enables LLMs to receive feedback from their environment (i.e., unit tests) during the fine-tuning process. We compare our framework with existing state-of-the-art models and show that it is more efficient with respect to speed and computational usage, as a result of the decrement in training steps and its applicability to models with fewer parameters. Additionally, our framework reduces the possibility of logical and syntactical errors. Toward evaluating our approach, we run several experiments on the PIE dataset using a CodeT5 language model and RRHF, a new reinforcement learning algorithm. We adopt a variety of evaluation metrics with regards to optimization quality, and speedup. The evaluation results demonstrate that the proposed framework has similar results in comparison with existing models using shorter training times and smaller pre-trained models. In particular, we accomplish an increase of 5.6% and 2.2 over the baseline models concerning the %OP T and SP metrics.
SysLLMatic: Large Language Models are Software System Optimizers
Automatic software system optimization can improve software speed, reduce operating costs, and save energy. Traditional approaches to optimization rely on manual tuning and compiler heuristics, limiting their ability to generalize across diverse codebases and system contexts. Recent methods using Large Language Models (LLMs) offer automation to address these limitations, but often fail to scale to the complexity of real-world software systems and applications. We present SysLLMatic, a system that integrates LLMs with profiling-guided feedback and system performance insights to automatically optimize software code. We evaluate it on three benchmark suites: HumanEval_CPP (competitive programming in C++), SciMark2 (scientific kernels in Java), and DaCapoBench (large-scale software systems in Java). Results show that SysLLMatic can improve system performance, including latency, throughput, energy efficiency, memory usage, and CPU utilization. It consistently outperforms state-of-the-art LLM baselines on microbenchmarks. On large-scale application codes, it surpasses traditional compiler optimizations, achieving average relative improvements of 1.85x in latency and 2.24x in throughput. Our findings demonstrate that LLMs, guided by principled systems thinking and appropriate performance diagnostics, can serve as viable software system optimizers. We further identify limitations of our approach and the challenges involved in handling complex applications. This work provides a foundation for generating optimized code across various languages, benchmarks, and program sizes in a principled manner.
SymRTLO: Enhancing RTL Code Optimization with LLMs and Neuron-Inspired Symbolic Reasoning
Optimizing Register Transfer Level (RTL) code is crucial for improving the power, performance, and area (PPA) of digital circuits in the early stages of synthesis. Manual rewriting, guided by synthesis feedback, can yield high-quality results but is time-consuming and error-prone. Most existing compiler-based approaches have difficulty handling complex design constraints. Large Language Model (LLM)-based methods have emerged as a promising alternative to address these challenges. However, LLM-based approaches often face difficulties in ensuring alignment between the generated code and the provided prompts. This paper presents SymRTLO, a novel neuron-symbolic RTL optimization framework that seamlessly integrates LLM-based code rewriting with symbolic reasoning techniques. Our method incorporates a retrieval-augmented generation (RAG) system of optimization rules and Abstract Syntax Tree (AST)-based templates, enabling LLM-based rewriting that maintains syntactic correctness while minimizing undesired circuit behaviors. A symbolic module is proposed for analyzing and optimizing finite state machine (FSM) logic, allowing fine-grained state merging and partial specification handling beyond the scope of pattern-based compilers. Furthermore, a fast verification pipeline, combining formal equivalence checks with test-driven validation, further reduces the complexity of verification. Experiments on the RTL-Rewriter benchmark with Synopsys Design Compiler and Yosys show that SymRTLO improves power, performance, and area (PPA) by up to 43.9%, 62.5%, and 51.1%, respectively, compared to the state-of-the-art methods.
Enabling Memory Safety of C Programs using LLMs
Memory safety violations in low-level code, written in languages like C, continues to remain one of the major sources of software vulnerabilities. One method of removing such violations by construction is to port C code to a safe C dialect. Such dialects rely on programmer-supplied annotations to guarantee safety with minimal runtime overhead. This porting, however, is a manual process that imposes significant burden on the programmer and, hence, there has been limited adoption of this technique. The task of porting not only requires inferring annotations, but may also need refactoring/rewriting of the code to make it amenable to such annotations. In this paper, we use Large Language Models (LLMs) towards addressing both these concerns. We show how to harness LLM capabilities to do complex code reasoning as well as rewriting of large codebases. We also present a novel framework for whole-program transformations that leverages lightweight static analysis to break the transformation into smaller steps that can be carried out effectively by an LLM. We implement our ideas in a tool called MSA that targets the CheckedC dialect. We evaluate MSA on several micro-benchmarks, as well as real-world code ranging up to 20K lines of code. We showcase superior performance compared to a vanilla LLM baseline, as well as demonstrate improvement over a state-of-the-art symbolic (non-LLM) technique.
Large Language Models for Compiler Optimization
We explore the novel application of Large Language Models to code optimization. We present a 7B-parameter transformer model trained from scratch to optimize LLVM assembly for code size. The model takes as input unoptimized assembly and outputs a list of compiler options to best optimize the program. Crucially, during training, we ask the model to predict the instruction counts before and after optimization, and the optimized code itself. These auxiliary learning tasks significantly improve the optimization performance of the model and improve the model's depth of understanding. We evaluate on a large suite of test programs. Our approach achieves a 3.0% improvement in reducing instruction counts over the compiler, outperforming two state-of-the-art baselines that require thousands of compilations. Furthermore, the model shows surprisingly strong code reasoning abilities, generating compilable code 91% of the time and perfectly emulating the output of the compiler 70% of the time.
A Hierarchical and Evolvable Benchmark for Fine-Grained Code Instruction Following with Multi-Turn Feedback
Large language models (LLMs) have advanced significantly in code generation, yet their ability to follow complex programming instructions with layered and diverse constraints remains underexplored. Existing benchmarks often prioritize functional correctness, overlooking the nuanced requirements found in real-world development. We introduce MultiCodeIF, a comprehensive benchmark designed to evaluate instruction-following in code generation across multiple dimensions: constraint type, hierarchical levels, and iterative refinement. Built upon a structured taxonomy of 9 categories and 27 constraint types, MultiCodeIF enables granular assessment of both functional and non-functional instruction adherence. Using an automated pipeline, ConstraGen, we synthesize and evolve 2,021 code tasks sourced from 14 programming languages, supporting multi-turn evaluation through feedback-driven task variants. Empirical evaluation of six state-of-the-art LLMs uncovers substantial performance disparities. The top-performing model, Claude-3-7-Sonnet, achieves 63.0% average constraint satisfaction, while smaller models like Qwen3-1.7B fall to 44.8%. Models perform well on explicit constraints, but struggle with implicit or abstract constraints. Tasks with multiple hierarchical constraints significantly reduce model success rates, from 54.5% in single-level to just 18.8% in multi-level scenarios. However, structured feedback enables progressive improvement: average constraint satisfaction rises from 63.0% to 83.4% over four iterative refinement rounds. MultiCodeIF provides a scalable, constraint-aware, and feedback-sensitive framework to benchmark LLMs under realistic code generation scenarios, bridging the gap between synthetic evaluations and real-world instruction complexity. The full benchmark dataset, evaluation pipeline, and source code are available at https://github.com/SYSUSELab/MultiCodeIF.
CodeDPO: Aligning Code Models with Self Generated and Verified Source Code
Code generation models have shown significant potential for programming tasks. However, existing training methods like supervised fine-tuning face key limitations: they do not effectively teach models to prioritize correct over incorrect solutions in ambiguous situations, nor do they effectively optimize the runtime efficiency of the generated code. To address these challenges, we propose CodeDPO, a framework that integrates preference learning into code generation to improve two key code preference factors: code correctness and efficiency. CodeDPO employs a novel dataset construction method, utilizing a self-generation-and-validation mechanism that simultaneously generates and evaluates code and test cases. The underlying assumption is that test cases executable by multiple code snippets provide more reliable validation, and code that passes more tests is more likely to be correct. Through this self-validation process, our PageRank-inspired algorithm iteratively updates the ranking score of each code snippet, ultimately creating a code preference optimization dataset based on correctness and efficiency. CodeDPO is flexible and scalable, generating diverse preference optimization data without depending on external resources. Through comprehensive evaluations of five widely used benchmarks, CodeDPO demonstrates significant improvements in correctness and efficiency compared to existing methods. Our experiments prove that CodeDPO enhances the capabilities of LLMs in code generation and provides a robust foundation for conducting code preference optimization in more complex and challenging real-world scenarios.
Performance-Aligned LLMs for Generating Fast Code
Optimizing scientific software is a difficult task because codebases are often large and complex, and performance can depend upon several factors including the algorithm, its implementation, and hardware among others. Causes of poor performance can originate from disparate sources and be difficult to diagnose. Recent years have seen a multitude of work that use large language models (LLMs) to assist in software development tasks. However, these tools are trained to model the distribution of code as text, and are not specifically designed to understand performance aspects of code. In this work, we introduce a reinforcement learning based methodology to align the outputs of code LLMs with performance. This allows us to build upon the current code modeling capabilities of LLMs and extend them to generate better performing code. We demonstrate that our fine-tuned model improves the expected speedup of generated code over base models for a set of benchmark tasks from 0.9 to 1.6 for serial code and 1.9 to 4.5 for OpenMP code.
Flover: A Temporal Fusion Framework for Efficient Autoregressive Model Parallel Inference
Autoregressive models, despite their commendable performance in a myriad of generative tasks, face challenges stemming from their inherently sequential structure. Inference on these models, by design, harnesses a temporal dependency, where the current token's probability distribution is conditioned on preceding tokens. This inherent characteristic severely impedes computational efficiency during inference as a typical inference request can require more than thousands of tokens, where generating each token requires a load of entire model weights, making the inference more memory-bound. The large overhead becomes profound in real deployment where requests arrive randomly, necessitating various generation lengths. Existing solutions, such as dynamic batching and concurrent instances, introduce significant response delays and bandwidth contention, falling short of achieving optimal latency and throughput. To address these shortcomings, we propose Flover -- a temporal fusion framework for efficiently inferring multiple requests in parallel. We deconstruct the general generation pipeline into pre-processing and token generation, and equip the framework with a dedicated work scheduler for fusing the generation process temporally across all requests. By orchestrating the token-level parallelism, Flover exhibits optimal hardware efficiency and significantly spares the system resources. By further employing a fast buffer reordering algorithm that allows memory eviction of finished tasks, it brings over 11x inference speedup on GPT and 16x on LLAMA compared to the cutting-edge solutions provided by NVIDIA FasterTransformer. Crucially, by leveraging the advanced tensor parallel technique, Flover proves efficacious across diverse computational landscapes, from single-GPU setups to distributed scenarios, thereby offering robust performance optimization that adapts to variable use cases.
Balancing Fairness and Performance in Multi-User Spark Workloads with Dynamic Scheduling (extended version)
Apache Spark is a widely adopted framework for large-scale data processing. However, in industrial analytics environments, Spark's built-in schedulers, such as FIFO and fair scheduling, struggle to maintain both user-level fairness and low mean response time, particularly in long-running shared applications. Existing solutions typically focus on job-level fairness which unintentionally favors users who submit more jobs. Although Spark offers a built-in fair scheduler, it lacks adaptability to dynamic user workloads and may degrade overall job performance. We present the User Weighted Fair Queuing (UWFQ) scheduler, designed to minimize job response times while ensuring equitable resource distribution across users and their respective jobs. UWFQ simulates a virtual fair queuing system and schedules jobs based on their estimated finish times under a bounded fairness model. To further address task skew and reduce priority inversions, which are common in Spark workloads, we introduce runtime partitioning, a method that dynamically refines task granularity based on expected runtime. We implement UWFQ within the Spark framework and evaluate its performance using multi-user synthetic workloads and Google cluster traces. We show that UWFQ reduces the average response time of small jobs by up to 74% compared to existing built-in Spark schedulers and to state-of-the-art fair scheduling algorithms.
Optimizing Test-Time Compute via Meta Reinforcement Fine-Tuning
Training models to effectively use test-time compute is crucial for improving the reasoning performance of LLMs. Current methods mostly do so via fine-tuning on search traces or running RL with 0/1 outcome reward, but do these approaches efficiently utilize test-time compute? Would these approaches continue to scale as the budget improves? In this paper, we try to answer these questions. We formalize the problem of optimizing test-time compute as a meta-reinforcement learning (RL) problem, which provides a principled perspective on spending test-time compute. This perspective enables us to view the long output stream from the LLM as consisting of several episodes run at test time and leads us to use a notion of cumulative regret over output tokens as a way to measure the efficacy of test-time compute. Akin to how RL algorithms can best tradeoff exploration and exploitation over training, minimizing cumulative regret would also provide the best balance between exploration and exploitation in the token stream. While we show that state-of-the-art models do not minimize regret, one can do so by maximizing a dense reward bonus in conjunction with the outcome 0/1 reward RL. This bonus is the ''progress'' made by each subsequent block in the output stream, quantified by the change in the likelihood of eventual success. Using these insights, we develop Meta Reinforcement Fine-Tuning, or MRT, a new class of fine-tuning methods for optimizing test-time compute. MRT leads to a 2-3x relative gain in performance and roughly a 1.5x gain in token efficiency for math reasoning compared to outcome-reward RL.
Bridging Cache-Friendliness and Concurrency: A Locality-Optimized In-Memory B-Skiplist
Skiplists are widely used for in-memory indexing in many key-value stores, such as RocksDB and LevelDB, due to their ease of implementation and simple concurrency control mechanisms. However, traditional skiplists suffer from poor cache locality, as they store only a single element per node, leaving performance on the table. Minimizing last-level cache misses is key to maximizing in-memory index performance, making high cache locality essential. In this paper, we present a practical concurrent B-skiplist that enhances cache locality and performance while preserving the simplicity of traditional skiplist structures and concurrency control schemes. Our key contributions include a top-down, single-pass insertion algorithm for B-skiplists and a corresponding simple and efficient top-down concurrency control scheme. On 128 threads, the proposed concurrent B-skiplist achieves between 2x-9x higher throughput compared to state-of-the-art concurrent skiplist implementations, including Facebook's concurrent skiplist from Folly and the Java ConcurrentSkipListMap. Furthermore, we find that the B-skiplist achieves competitive (0.9x-1.7x) throughput on point workloads compared to state-of-the-art cache-optimized tree-based indices (e.g., Masstree). For a more complete picture of the performance, we also measure the latency of skiplist and tree-based indices and find that the B-skiplist achieves between 3.5x-103x lower 99% latency compared to other concurrent skiplists and between 0.85x-64x lower 99% latency compared to tree-based indices on point workloads with inserts.
Generalized Neural Sorting Networks with Error-Free Differentiable Swap Functions
Sorting is a fundamental operation of all computer systems, having been a long-standing significant research topic. Beyond the problem formulation of traditional sorting algorithms, we consider sorting problems for more abstract yet expressive inputs, e.g., multi-digit images and image fragments, through a neural sorting network. To learn a mapping from a high-dimensional input to an ordinal variable, the differentiability of sorting networks needs to be guaranteed. In this paper we define a softening error by a differentiable swap function, and develop an error-free swap function that holds a non-decreasing condition and differentiability. Furthermore, a permutation-equivariant Transformer network with multi-head attention is adopted to capture dependency between given inputs and also leverage its model capacity with self-attention. Experiments on diverse sorting benchmarks show that our methods perform better than or comparable to baseline methods.
Revisiting Code Similarity Evaluation with Abstract Syntax Tree Edit Distance
This paper revisits recent code similarity evaluation metrics, particularly focusing on the application of Abstract Syntax Tree (AST) editing distance in diverse programming languages. In particular, we explore the usefulness of these metrics and compare them to traditional sequence similarity metrics. Our experiments showcase the effectiveness of AST editing distance in capturing intricate code structures, revealing a high correlation with established metrics. Furthermore, we explore the strengths and weaknesses of AST editing distance and prompt-based GPT similarity scores in comparison to BLEU score, execution match, and Jaccard Similarity. We propose, optimize, and publish an adaptable metric that demonstrates effectiveness across all tested languages, representing an enhanced version of Tree Similarity of Edit Distance (TSED).
SSM-RDU: A Reconfigurable Dataflow Unit for Long-Sequence State-Space Models
Long-sequence state-space models (SSMs) such as Hyena and Mamba replace the quadratic complexity of self-attention with more efficient FFT and scan operations. However, modern accelerators like GPUs are poorly suited to these non-GEMM workloads due to rigid execution models and specialization for dense matrix operations. This paper proposes architectural extensions to a baseline Reconfigurable Dataflow Unit (RDU) that efficiently support FFT-based and scan-based SSMs. By introducing lightweight interconnect enhancements within compute tiles, the extended RDU enables spatial mapping of FFT and scan dataflows with less than 1% area and power overhead. The resulting architecture achieves a 5.95X speedup over the GPU and a 1.95X speedup over the baseline RDU for Hyena, and a 2.12X and 1.75X speedup over the GPU and baseline RDU, respectively, for Mamba.
CYCLE: Learning to Self-Refine the Code Generation
Pre-trained code language models have achieved promising performance in code generation and improved the programming efficiency of human developers. However, their self-refinement capability is typically overlooked by the existing evaluations of code LMs, which focus only on the accuracy of the one-time prediction. For the cases when code LMs fail to implement the correct program, developers actually find it hard to debug and fix the faulty prediction since it is not written by the developers themselves. Unfortunately, our study reveals that code LMs cannot efficiently self-refine their faulty generations as well. In this paper, we propose CYCLE framework, learning to self-refine the faulty generation according to the available feedback, such as the execution results reported by the test suites. We evaluate CYCLE on three popular code generation benchmarks, HumanEval, MBPP, and APPS. The results reveal that CYCLE successfully maintains, sometimes improves, the quality of one-time code generation, while significantly improving the self-refinement capability of code LMs. We implement four variants of CYCLE with varied numbers of parameters across 350M, 1B, 2B, and 3B, and the experiments show that CYCLE consistently boosts the code generation performance, by up to 63.5%, across benchmarks and varied model sizes. We also notice that CYCLE outperforms code LMs that have 3times more parameters in self-refinement.
MCTS-Judge: Test-Time Scaling in LLM-as-a-Judge for Code Correctness Evaluation
The LLM-as-a-Judge paradigm shows promise for evaluating generative content but lacks reliability in reasoning-intensive scenarios, such as programming. Inspired by recent advances in reasoning models and shifts in scaling laws, we pioneer bringing test-time computation into LLM-as-a-Judge, proposing MCTS-Judge, a resource-efficient, System-2 thinking framework for code correctness evaluation. MCTS-Judge leverages Monte Carlo Tree Search (MCTS) to decompose problems into simpler, multi-perspective evaluations. Through a node-selection strategy that combines self-assessment based on historical actions in the current trajectory and the Upper Confidence Bound for Trees based on prior rollouts, MCTS-Judge balances global optimization and refinement of the current trajectory. We further designed a high-precision, unit-test-level reward mechanism to encourage the Large Language Model (LLM) to perform line-by-line analysis. Extensive experiments on three benchmarks and five LLMs demonstrate the effectiveness of MCTS-Judge, which improves the base model's accuracy from 41% to 80%, surpassing the o1-series models with 3x fewer tokens. Further evaluations validate the superiority of its reasoning trajectory in logic, analytics, thoroughness, and overall quality, while revealing the test-time scaling law of the LLM-as-a-Judge paradigm.
GPU-Accelerated Loopy Belief Propagation for Program Analysis
Loopy Belief Propagation (LBP) is a widely used approximate inference algorithm in probabilistic graphical models, with applications in computer vision, error correction codes, protein folding, program analysis, etc. However, LBP faces significant computational challenges when applied to large-scale program analysis. While GPU (Graphics Processing Unit) parallel computing provides a promising solution, existing approaches lack support for flexible update strategies and have yet to integrate logical constraints with GPU acceleration, leading to suboptimal practical performance. This paper presents a GPU-accelerated LBP algorithm for program analysis. To support the diverse update strategies required by users, we propose a unified representation for specifying arbitrary user-defined update strategies, along with a dependency analysis algorithm. Furthermore, building on previous work that leverages the local structure of Horn clauses to simplify message passing, we group messages to minimize warp divergence and better utilize GPU resources. Experimental results on datarace analysis over eight real-world Java programs show that our approach achieves an average speedup of 2.14times over the state-of-the-art sequential approach and 5.56times over the state-of-the-art GPU-based approach, while maintaining high accuracy.
PerfCodeGen: Improving Performance of LLM Generated Code with Execution Feedback
Large Language Models (LLMs) are widely adopted for assisting in software development tasks, yet their performance evaluations have narrowly focused on the functional correctness of generated code. Human programmers, however, require LLM-generated code to be not only correct but also optimally efficient. We propose PerfCodeGen, a training-free framework that enhances the performance of LLM-generated code by incorporating feedback based on runtime during test case execution into the self-refinement iterations. With PerfCodeGen, we achieve speedups for a significantly higher proportion of problems compared to using the base LLM with sophisticated prompting techniques. Applied to open language models like Phi-3-mini, PerfCodeGen achieves runtime efficiency comparable to prompting powerful closed models like GPT-4. We achieve state-of-the-art runtime efficiency on benchmarks such as HumanEval, MBPP, and APPS, frequently surpassing the ground truth reference solutions with PerfCodeGen using GPT-3.5 and GPT-4. Additionally, we demonstrate the effectiveness of our approach in enhancing code quality across a range of open LLMs of varying sizes including Phi-3-mini, Llama 3 8B, Mixtral 8x7B, Command R, and Llama 3 70B.
How Well Do LLMs Generate Code for Different Application Domains? Benchmark and Evaluation
Recently, an increasing number of AI-driven programming assistants powered by code LLMs have been integrated into various real-world software development environments, significantly boosting developer productivity. However, existing code generation benchmarks primarily focus on general-purpose scenarios, leaving the code generation performance of LLMs for specific application domains largely unknown. In this paper, we introduce a new benchmark, MultiCodeBench, to fill this gap. MultiCodeBench comprises 2,400 programming tasks, covering 12 popular software development domains and 15 programming languages. Specifically, we perform in-depth research to identify these 12 application domains. Given that each domain may involve multiple technical frameworks, and that different frameworks present distinct challenges in the coding process, we categorize the commonly used frameworks and platforms within each domain. We then sample programming problems from GitHub repositories related to these subdomains. To ensure the quality of the tasks and mitigate data leakage issues, we invite annotators to rewrite the docstrings for each task in MultiCodeBench. Additionally, we build a static analysis-based dependency parsing tool to extract the dependencies in the ground truth for each task, enabling deeper performance analysis. Through extensive experiments on MultiCodeBench with eleven representative mainstream LLMs, we reveal the code generation performance of the LLMs across different application domains, providing practical insights for developers in downstream fields when selecting LLMs. Furthermore, we analyze the reasons behind the models' failures in completing software application development tasks, offering guidance for model developers to enhance domain-specific code generation capabilities.
Code Similarity on High Level Programs
This paper presents a new approach for code similarity on High Level programs. Our technique is based on Fast Dynamic Time Warping, that builds a warp path or points relation with local restrictions. The source code is represented into Time Series using the operators inside programming languages that makes possible the comparison. This makes possible subsequence detection that represent similar code instructions. In contrast with other code similarity algorithms, we do not make features extraction. The experiments show that two source codes are similar when their respective Time Series are similar.
Toward General Instruction-Following Alignment for Retrieval-Augmented Generation
Following natural instructions is crucial for the effective application of Retrieval-Augmented Generation (RAG) systems. Despite recent advancements in Large Language Models (LLMs), research on assessing and improving instruction-following (IF) alignment within the RAG domain remains limited. To address this issue, we propose VIF-RAG, the first automated, scalable, and verifiable synthetic pipeline for instruction-following alignment in RAG systems. We start by manually crafting a minimal set of atomic instructions (<100) and developing combination rules to synthesize and verify complex instructions for a seed set. We then use supervised models for instruction rewriting while simultaneously generating code to automate the verification of instruction quality via a Python executor. Finally, we integrate these instructions with extensive RAG and general data samples, scaling up to a high-quality VIF-RAG-QA dataset (>100k) through automated processes. To further bridge the gap in instruction-following auto-evaluation for RAG systems, we introduce FollowRAG Benchmark, which includes approximately 3K test samples, covering 22 categories of general instruction constraints and four knowledge-intensive QA datasets. Due to its robust pipeline design, FollowRAG can seamlessly integrate with different RAG benchmarks. Using FollowRAG and eight widely-used IF and foundational abilities benchmarks for LLMs, we demonstrate that VIF-RAG markedly enhances LLM performance across a broad range of general instruction constraints while effectively leveraging its capabilities in RAG scenarios. Further analysis offers practical insights for achieving IF alignment in RAG systems. Our code and datasets are released at https://FollowRAG.github.io.
Unified Software Design Patterns for Simulated Annealing
Any optimization algorithm programming interface can be seen as a black-box function with additional free parameters. In this spirit, simulated annealing (SA) can be implemented in pseudo-code within the dimensions of a single slide with free parameters relating to the annealing schedule. Such an implementation, however, necessarily neglects much of the structure necessary to take advantage of advances in computing resources and algorithmic breakthroughs. Simulated annealing is often introduced in myriad disciplines, from discrete examples like the Traveling Salesman Problem (TSP) to molecular cluster potential energy exploration or even explorations of a protein's configurational space. Theoretical guarantees also demand a stricter structure in terms of statistical quantities, which cannot simply be left to the user. We will introduce several standard paradigms and demonstrate how these can be "lifted" into a unified framework using object-oriented programming in Python. We demonstrate how clean, interoperable, reproducible programming libraries can be used to access and rapidly iterate on variants of Simulated Annealing in a manner which can be extended to serve as a best practices blueprint or design pattern for a data-driven optimization library.
Reducing Activation Recomputation in Large Transformer Models
Training large transformer models is one of the most important computational challenges of modern AI. In this paper, we show how to significantly accelerate training of large transformer models by reducing activation recomputation. Activation recomputation is commonly used to work around memory capacity constraints. Rather than storing activations for backpropagation, they are traditionally recomputed, which saves memory but adds redundant compute. In this work, we show most of this redundant compute is unnecessary because we can reduce memory consumption sufficiently without it. We present two novel yet very simple techniques: sequence parallelism and selective activation recomputation. In conjunction with tensor parallelism, these techniques almost eliminate the need to recompute activations. We evaluate our approach on language models up to one trillion parameters in scale and show that our method reduces activation memory by 5x, while reducing execution time overhead from activation recomputation by over 90%. For example, when training a 530B parameter GPT-3 style model on 2240 NVIDIA A100 GPUs, we achieve a Model Flops Utilization of 54.2%, which is 29% faster than the 42.1% we achieve using recomputation. Our implementation will be available in both Megatron-LM and NeMo-Megatron.
Enhancing Code LLMs with Reinforcement Learning in Code Generation: A Survey
With the rapid evolution of large language models (LLM), reinforcement learning (RL) has emerged as a pivotal technique for code generation and optimization in various domains. This paper presents a systematic survey of the application of RL in code optimization and generation, highlighting its role in enhancing compiler optimization, resource allocation, and the development of frameworks and tools. Subsequent sections first delve into the intricate processes of compiler optimization, where RL algorithms are leveraged to improve efficiency and resource utilization. The discussion then progresses to the function of RL in resource allocation, emphasizing register allocation and system optimization. We also explore the burgeoning role of frameworks and tools in code generation, examining how RL can be integrated to bolster their capabilities. This survey aims to serve as a comprehensive resource for researchers and practitioners interested in harnessing the power of RL to advance code generation and optimization techniques.
ReGAL: Refactoring Programs to Discover Generalizable Abstractions
While large language models (LLMs) are increasingly being used for program synthesis, they lack the global view needed to develop useful abstractions; they generally predict programs one at a time, often repeating the same functionality. Generating redundant code from scratch is both inefficient and error-prone. To address this, we propose Refactoring for Generalizable Abstraction Learning (ReGAL), a gradient-free method for learning a library of reusable functions via code refactorization, i.e. restructuring code without changing its execution output. ReGAL learns from a small set of existing programs, iteratively verifying and refining its abstractions via execution. We find that the shared function libraries discovered by ReGAL make programs easier to predict across diverse domains. On three datasets (LOGO graphics generation, Date reasoning, and TextCraft, a Minecraft-based text game), both open-source and proprietary LLMs improve in accuracy when predicting programs with ReGAL functions. For CodeLlama-13B, ReGAL results in absolute accuracy increases of 11.5% on graphics, 26.1% on date understanding, and 8.1% on TextCraft, outperforming GPT-3.5 in two of three domains. Our analysis reveals ReGAL's abstractions encapsulate frequently-used subroutines as well as environment dynamics.
Knowledge Transfer from High-Resource to Low-Resource Programming Languages for Code LLMs
Over the past few years, Large Language Models of Code (Code LLMs) have started to have a significant impact on programming practice. Code LLMs are also emerging as a building block for research in programming languages and software engineering. However, the quality of code produced by a Code LLM varies significantly by programming languages. Code LLMs produce impressive results on programming languages that are well represented in their training data (e.g., Java, Python, or JavaScript), but struggle with low-resource languages, like OCaml and Racket. This paper presents an effective approach for boosting the performance of Code LLMs on low-resource languages using semi-synthetic data. Our approach generates high-quality datasets for low-resource languages, which can then be used to fine-tune any pretrained Code LLM. Our approach, called MultiPL-T, translates training data from high-resource languages into training data for low-resource languages. We apply our approach to generate tens of thousands of new, validated training items for Racket, OCaml, and Lua from Python. Moreover, we use an open dataset (The Stack) and model (StarCoderBase), which allow us to decontaminate benchmarks and train models on this data without violating the model license. With MultiPL-T generated data, we present fine-tuned versions of StarCoderBase that achieve state-of-the-art performance for Racket, OCaml, and Lua on benchmark problems. For Lua, our fine-tuned model achieves the same performance as StarCoderBase as Python -- a very high-resource language -- on the MultiPL-E benchmarks. For Racket and OCaml, we double their performance on MultiPL-E, bringing their performance close to higher-resource languages such as Ruby and C#.
The Serial Scaling Hypothesis
While machine learning has advanced through massive parallelization, we identify a critical blind spot: some problems are fundamentally sequential. These "inherently serial" problems-from mathematical reasoning to physical simulations to sequential decision-making-require dependent computational steps that cannot be parallelized. Drawing from complexity theory, we formalize this distinction and demonstrate that current parallel-centric architectures face fundamental limitations on such tasks. We argue that recognizing the serial nature of computation holds profound implications on machine learning, model design, hardware development. As AI tackles increasingly complex reasoning, deliberately scaling serial computation-not just parallel computation-is essential for continued progress.
A Static Evaluation of Code Completion by Large Language Models
Large language models trained on code have shown great potential to increase productivity of software developers. Several execution-based benchmarks have been proposed to evaluate functional correctness of model-generated code on simple programming problems. Nevertheless, it is expensive to perform the same evaluation on complex real-world projects considering the execution cost. On the contrary, static analysis tools such as linters, which can detect errors without running the program, haven't been well explored for evaluating code generation models. In this work, we propose a static evaluation framework to quantify static errors in Python code completions, by leveraging Abstract Syntax Trees. Compared with execution-based evaluation, our method is not only more efficient, but also applicable to code in the wild. For experiments, we collect code context from open source repos to generate one million function bodies using public models. Our static analysis reveals that Undefined Name and Unused Variable are the most common errors among others made by language models. Through extensive studies, we also show the impact of sampling temperature, model size, and context on static errors in code completions.
CodeARC: Benchmarking Reasoning Capabilities of LLM Agents for Inductive Program Synthesis
Inductive program synthesis, or programming by example, requires synthesizing functions from input-output examples that generalize to unseen inputs. While large language model agents have shown promise in programming tasks guided by natural language, their ability to perform inductive program synthesis is underexplored. Existing evaluation protocols rely on static sets of examples and held-out tests, offering no feedback when synthesized functions are incorrect and failing to reflect real-world scenarios such as reverse engineering. We propose CodeARC, the Code Abstraction and Reasoning Challenge, a new evaluation framework where agents interact with a hidden target function by querying it with new inputs, synthesizing candidate functions, and iteratively refining their solutions using a differential testing oracle. This interactive setting encourages agents to perform function calls and self-correction based on feedback. We construct the first large-scale benchmark for general-purpose inductive program synthesis, featuring 1114 functions. Among 18 models evaluated, o3-mini performs best with a success rate of 52.7%, highlighting the difficulty of this task. Fine-tuning LLaMA-3.1-8B-Instruct on curated synthesis traces yields up to a 31% relative performance gain. CodeARC provides a more realistic and challenging testbed for evaluating LLM-based program synthesis and inductive reasoning.
Optimizing Memory Mapping Using Deep Reinforcement Learning
Resource scheduling and allocation is a critical component of many high impact systems ranging from congestion control to cloud computing. Finding more optimal solutions to these problems often has significant impact on resource and time savings, reducing device wear-and-tear, and even potentially improving carbon emissions. In this paper, we focus on a specific instance of a scheduling problem, namely the memory mapping problem that occurs during compilation of machine learning programs: That is, mapping tensors to different memory layers to optimize execution time. We introduce an approach for solving the memory mapping problem using Reinforcement Learning. RL is a solution paradigm well-suited for sequential decision making problems that are amenable to planning, and combinatorial search spaces with high-dimensional data inputs. We formulate the problem as a single-player game, which we call the mallocGame, such that high-reward trajectories of the game correspond to efficient memory mappings on the target hardware. We also introduce a Reinforcement Learning agent, mallocMuZero, and show that it is capable of playing this game to discover new and improved memory mapping solutions that lead to faster execution times on real ML workloads on ML accelerators. We compare the performance of mallocMuZero to the default solver used by the Accelerated Linear Algebra (XLA) compiler on a benchmark of realistic ML workloads. In addition, we show that mallocMuZero is capable of improving the execution time of the recently published AlphaTensor matrix multiplication model.
GSO: Challenging Software Optimization Tasks for Evaluating SWE-Agents
Developing high-performance software is a complex task that requires specialized expertise. We introduce GSO, a benchmark for evaluating language models' capabilities in developing high-performance software. We develop an automated pipeline that generates and executes performance tests to analyze repository commit histories to identify 102 challenging optimization tasks across 10 codebases, spanning diverse domains and programming languages. An agent is provided with a codebase and performance test as a precise specification, and tasked to improve the runtime efficiency, which is measured against the expert developer optimization. Our quantitative evaluation reveals that leading SWE-Agents struggle significantly, achieving less than 5% success rate, with limited improvements even with inference-time scaling. Our qualitative analysis identifies key failure modes, including difficulties with low-level languages, practicing lazy optimization strategies, and challenges in accurately localizing bottlenecks. We release the code and artifacts of our benchmark along with agent trajectories to enable future research.
What can Large Language Models Capture about Code Functional Equivalence?
Code-LLMs, LLMs pre-trained on large code corpora, have shown great progress in learning rich representations of the structure and syntax of code, successfully using it to generate or classify code fragments. At the same time, understanding if they are able to do so because they capture code semantics, and how well, is still an open question. In this paper, we tackle this problem by introducing SeqCoBench, a benchmark for systematically assessing how Code-LLMs can capture code functional equivalence. SeqCoBench contains over 20 code transformations that either preserve or alter the semantics of Python programs. We conduct extensive evaluations in different settings, including zero-shot and parameter-efficient finetuning methods on state-of-the-art (Code)-LLMs to see if they can discern semantically equivalent or different pairs of programs in SeqCoBench. We find that the performance gap between these LLMs and classical match-based retrieval scores is minimal, with both approaches showing a concerning lack of depth in understanding code semantics.
Code Comparison Tuning for Code Large Language Models
We present Code Comparison Tuning (CCT), a simple and effective tuning method for code large language models (Code LLMs) to better handle subtle code errors. Specifically, we integrate the concept of comparison into instruction tuning, both at the token and sequence levels, enabling the model to discern even the slightest deviations in code. To compare the original code with an erroneous version containing manually added code errors, we use token-level preference loss for detailed token-level comparisons. Additionally, we combine code segments to create a new instruction tuning sample for sequence-level comparisons, enhancing the model's bug-fixing capability. Experimental results on the HumanEvalFix benchmark show that CCT surpasses instruction tuning in pass@1 scores by up to 4 points across diverse code LLMs, and extensive analysis demonstrates the effectiveness of our method.
Towards Robust Agentic CUDA Kernel Benchmarking, Verification, and Optimization
Recent advances in large language models (LLMs) demonstrate their effectiveness in scaling test-time compute for software engineering tasks. However, these approaches often focus on high-level solutions, with limited attention to optimizing low-level CUDA kernel implementations. Additionally, existing kernel generation benchmarks suffer from exploitable loopholes and insufficient diversity in testing conditions, hindering true generalization assessment. To address these limitations, we introduce robust-kbench, a new benchmark for rigorous evaluation of kernel performance and correctness across varied scenarios. Furthermore, we present a comprehensive agentic framework that automates CUDA kernel discovery, verification, and optimization. This pipeline enables frontier LLMs to translate torch code to CUDA kernels and iteratively improve their runtime within our robust evaluation setting. Our sequential workflow first translates PyTorch code into equivalent CUDA kernels. It then optimizes their runtime using a novel evolutionary meta-generation procedure tailored to the CUDA ecosystem, guided by LLM-based verifiers for correctness and efficient filtering. Evaluated on robust-kbench, our approach produces CUDA kernels outperforming torch implementations for practical applications, including forward and backward passes. It can fuse operations and deploy various runtime optimization strategies. The verifier workflow accurately classifies incorrect kernels, enhancing hardware verification efficiency.
How Efficient is LLM-Generated Code? A Rigorous & High-Standard Benchmark
The emergence of large language models (LLMs) has significantly pushed the frontiers of program synthesis. Advancement of LLM-based program synthesis calls for a thorough evaluation of LLM-generated code. Most evaluation frameworks focus on the (functional) correctness of generated code; efficiency, as an important measure of code quality, has been overlooked in existing evaluations. In this work, we develop ENAMEL (EfficeNcy AutoMatic EvaLuator), a rigorous and high-standard benchmark for evaluating the capability of LLMs in generating efficient code. Firstly, we propose a new efficiency metric called eff@k, which generalizes the pass@k metric from correctness to efficiency and appropriately handles right-censored execution time. Furthermore, we derive an unbiased and variance-reduced estimator of eff@k via Rao--Blackwellization; we also provide a numerically stable implementation for the new estimator. Secondly, to set a high-standard for efficiency evaluation, we employ a human expert to design best algorithms and implementations as our reference solutions of efficiency, many of which are much more efficient than existing canonical solutions in HumanEval and HumanEval+. Moreover, to ensure a rigorous evaluation, we employ a human expert to curate strong test case generators to filter out wrong code and differentiate suboptimal algorithms. An extensive study across 30 popular LLMs using our benchmark ENAMEL shows that LLMs still fall short of generating expert-level efficient code. Using two subsets of our problem set, we demonstrate that such deficiency is because current LLMs struggle in designing advanced algorithms and are barely aware of implementation optimization. Our benchmark is publicly available at https://github.com/q-rz/enamel .
Arithmetic Reasoning with LLM: Prolog Generation & Permutation
Instructing large language models (LLMs) to solve elementary school math problems has shown great success using Chain of Thought (CoT). However, the CoT approach relies on an LLM to generate a sequence of arithmetic calculations which can be prone to cascaded calculation errors. We hypothesize that an LLM should focus on extracting predicates and generating symbolic formulas from the math problem description so that the underlying calculation can be done via an external code interpreter. We investigate using LLM to generate Prolog programs to solve mathematical questions. Experimental results show that our Prolog-based arithmetic problem-solving outperforms CoT generation in the GSM8K benchmark across three distinct LLMs. In addition, given the insensitive ordering of predicates and symbolic formulas in Prolog, we propose to permute the ground truth predicates for more robust LLM training via data augmentation.
On Code-Induced Reasoning in LLMs
Code data has been shown to enhance the reasoning capabilities of large language models (LLMs), but it remains unclear which aspects of code are most responsible. We investigate this question with a systematic, data-centric framework. We construct parallel instruction datasets in ten programming languages and apply controlled perturbations that selectively disrupt structural or semantic properties of code. We then finetune LLMs from five model families and eight scales on each variant and evaluate their performance on natural language, math, and code tasks. Across 3,331 experiments, our results show that LLMs are more vulnerable to structural perturbations than semantic ones, particularly on math and code tasks. Appropriate abstractions like pseudocode and flowcharts can be as effective as code, while encoding the same information with fewer tokens without adhering to original syntax can often retain or even improve performance. Remarkably, even corrupted code with misleading signals remains competitive when surface-level regularities persist. Finally, syntactic styles also shape task-specific gains with Python favoring natural language reasoning and lower-level languages such as Java and Rust favoring math. Through our systematic framework, we aim to provide insight into how different properties of code influence reasoning and inform the design of training data for enhancing LLM reasoning capabilities.
ComplexVCoder: An LLM-Driven Framework for Systematic Generation of Complex Verilog Code
Recent advances have demonstrated the promising capabilities of large language models (LLMs) in generating register-transfer level (RTL) code, such as Verilog. However, existing LLM-based frameworks still face significant challenges in accurately handling the complexity of real-world RTL designs, particularly those that are large-scale and involve multi-level module instantiations. To address this issue, we present ComplexVCoder, an open-source LLM-driven framework that enhances both the generation quality and efficiency of complex Verilog code. Specifically, we introduce a two-stage generation mechanism, which leverages an intermediate representation to enable a more accurate and structured transition from natural language descriptions to intricate Verilog designs. In addition, we introduce a rule-based alignment method and a domain-specific retrieval-augmented generation (RAG) to further improve the correctness of the synthesized code by incorporating relevant design knowledge during generation. To evaluate our approach, we construct a comprehensive dataset comprising 55 complex Verilog designs derived from real-world implementations. We also release an open-source benchmark suite for systematically assessing the quality of auto-generated RTL code together with the ComplexVCoder framework. Experimental results show that ComplexVCoder outperforms SOTA frameworks such as CodeV and RTLCoder by 14.6% and 22.2%, respectively, in terms of function correctness on complex Verilog benchmarks. Furthermore, ComplexVcoder achieves comparable generation performances in terms of functionality correctness using a lightweight 32B model (Qwen2.5), rivaling larger-scale models such as GPT-3.5 and DeepSeek-V3.
PanGu-Coder2: Boosting Large Language Models for Code with Ranking Feedback
Large Language Models for Code (Code LLM) are flourishing. New and powerful models are released on a weekly basis, demonstrating remarkable performance on the code generation task. Various approaches have been proposed to boost the code generation performance of pre-trained Code LLMs, such as supervised fine-tuning, instruction tuning, reinforcement learning, etc. In this paper, we propose a novel RRTF (Rank Responses to align Test&Teacher Feedback) framework, which can effectively and efficiently boost pre-trained large language models for code generation. Under this framework, we present PanGu-Coder2, which achieves 62.20% pass@1 on the OpenAI HumanEval benchmark. Furthermore, through an extensive evaluation on CoderEval and LeetCode benchmarks, we show that PanGu-Coder2 consistently outperforms all previous Code LLMs.
Quamba2: A Robust and Scalable Post-training Quantization Framework for Selective State Space Models
State Space Models (SSMs) are emerging as a compelling alternative to Transformers because of their consistent memory usage and high performance. Despite this, scaling up SSMs on cloud services or limited-resource devices is challenging due to their storage requirements and computational power. To overcome this, quantizing SSMs with low bit-width data formats can reduce model size and benefit from hardware acceleration. As SSMs are prone to quantization-induced errors, recent efforts have focused on optimizing a particular model or bit-width for efficiency without sacrificing performance. However, distinct bit-width configurations are essential for different scenarios, like W4A8 for boosting large-batch decoding speed, and W4A16 for enhancing generation speed in short prompt applications for a single user. To this end, we present Quamba2, compatible with W8A8, W4A8, and W4A16 for both Mamba1 and Mamba2 backbones, addressing the growing demand for SSM deployment on various platforms. Based on the channel order preserving and activation persistence of SSMs, we propose an offline approach to quantize inputs of a linear recurrence in 8-bit by sorting and clustering for input x, combined with a per-state-group quantization for input-dependent parameters B and C. To ensure compute-invariance in the SSM output, we rearrange weights offline according to the clustering sequence. The experiments show that Quamba2-8B outperforms several state-of-the-art SSM quantization methods and delivers 1.3times and 3times speed-ups in the pre-filling and generation stages, respectively, while offering 4times memory reduction with only a 1.6% average accuracy drop. The evaluation on MMLU shows the generalizability and robustness of our framework. The code and quantized models will be released at: https://github.com/enyac-group/Quamba.
Barbarians at the Gate: How AI is Upending Systems Research
Artificial Intelligence (AI) is starting to transform the research process as we know it by automating the discovery of new solutions. Given a task, the typical AI-driven approach is (i) to generate a set of diverse solutions, and then (ii) to verify these solutions and select one that solves the problem. Crucially, this approach assumes the existence of a reliable verifier, i.e., one that can accurately determine whether a solution solves the given problem. We argue that systems research, long focused on designing and evaluating new performance-oriented algorithms, is particularly well-suited for AI-driven solution discovery. This is because system performance problems naturally admit reliable verifiers: solutions are typically implemented in real systems or simulators, and verification reduces to running these software artifacts against predefined workloads and measuring performance. We term this approach as AI-Driven Research for Systems (ADRS), which iteratively generates, evaluates, and refines solutions. Using penEvolve, an existing open-source ADRS instance, we present case studies across diverse domains, including load balancing for multi-region cloud scheduling, Mixture-of-Experts inference, LLM-based SQL queries, and transaction scheduling. In multiple instances, ADRS discovers algorithms that outperform state-of-the-art human designs (e.g., achieving up to 5.0x runtime improvements or 50% cost reductions). We distill best practices for guiding algorithm evolution, from prompt design to evaluator construction, for existing frameworks. We then discuss the broader implications for the systems community: as AI assumes a central role in algorithm design, we argue that human researchers will increasingly focus on problem formulation and strategic guidance. Our results highlight both the disruptive potential and the urgent need to adapt systems research practices in the age of AI.
Re-Tuning: Overcoming the Compositionality Limits of Large Language Models with Recursive Tuning
We present a new method for large language models to solve compositional tasks. Although they have shown strong performance on traditional language understanding tasks, large language models struggle to solve compositional tasks, where the solution depends on solving smaller instances of the same problem. We propose a natural approach to solve compositional tasks recursively. Our method, Re-Tuning, tunes models to break down a problem into subproblems, solve those subproblems, and combine the results. We show that our method significantly improves model performance on three representative compositional tasks: integer addition, dynamic programming, and parity. Compared to state-of-the-art methods that keep intermediate steps towards solving the problems, Re-Tuning achieves significantly higher accuracy and is more GPU memory efficient.
