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"use client";
import React, { useEffect, useRef } from 'react';
import type p5 from 'p5';
// No longer needs width/height props as it will fill its parent
interface ZPEParticleSketchProps {}
const ZPEParticleSketch: React.FC<ZPEParticleSketchProps> = () => {
const sketchRef = useRef<HTMLDivElement>(null);
const p5InstanceRef = useRef<p5 | null>(null);
useEffect(() => {
if (typeof window !== 'undefined' && sketchRef.current) {
import('p5').then(p5Module => {
const P5 = p5Module.default;
if (p5InstanceRef.current) {
p5InstanceRef.current.remove(); // Cleanup previous instance
}
const sketch = (p: p5) => {
// --- Start of user's p5.js code ---
let particles: any[] = [];
const numParticles = 100;
let zpeStrength = 0.05;
let zpeNoise = 0.02;
let scanner: {
active: boolean;
position: p5.Vector | null;
radius: number;
angle: number;
speed: number;
detectedParticles: any[];
} = {
active: false,
position: null as p5.Vector | null,
radius: 60,
angle: 0,
speed: 0.02,
detectedParticles: [] as any[]
};
let tetrahedralMemory: {
nodes: any[];
connections: any[];
capacity: number;
scanHistory: any[];
processingPower: number;
} = {
nodes: [] as any[],
connections: [] as any[],
capacity: 12,
scanHistory: [] as any[],
processingPower: 0
};
const TYPES = {
QUARK: { size: 4, speed: 1.5, color: [0, 90, 95], memory: 2 }, // Hue, Saturation, Brightness
LEPTON: { size: 2.5, speed: 2.2, color: [180, 85, 90], memory: 1 },
GLUON: { size: 1.5, speed: 3, color: [280, 95, 100], memory: 3 }
};
let connections: any[] = [];
class Particle {
type: string;
typeProps: { size: number; speed: number; color: number[]; memory: number };
pos: p5.Vector;
vel: p5.Vector;
zpeOffset: number;
size: number;
baseColor: number[];
scanned: boolean;
inMemory: boolean;
memoryNode: any;
dataValue: number;
timeStored: number = 0;
constructor(type?: string) {
this.type = type || this.randomType();
this.typeProps = TYPES[this.type as keyof typeof TYPES];
this.pos = P5.Vector.random3D().mult(100);
this.vel = P5.Vector.random3D().mult(this.typeProps.speed * 0.5);
this.zpeOffset = p.random(1000);
this.size = this.typeProps.size;
this.baseColor = [...this.typeProps.color]; // HSB
this.scanned = false;
this.inMemory = false;
this.memoryNode = null;
this.dataValue = p.floor(p.random(100));
}
randomType() {
const types = Object.keys(TYPES);
return types[p.floor(p.random(types.length))];
}
update() {
let perturbation = p.createVector(
p.noise(this.zpeOffset + p.frameCount * 0.01) - 0.5,
p.noise(this.zpeOffset + 1000 + p.frameCount * 0.01) - 0.5,
p.noise(this.zpeOffset + 2000 + p.frameCount * 0.01) - 0.5
).mult(zpeStrength * (this.type === 'GLUON' ? 2 : 1));
this.vel.add(perturbation);
this.vel.limit(this.typeProps.speed);
this.pos.add(this.vel);
if (this.pos.mag() > 150) { // Boundary
this.pos.normalize().mult(150);
this.vel.mult(-0.5); // Bounce back
}
if (this.scanned && p.frameCount % 60 === 0) { // Reset scanned status periodically
this.scanned = false;
}
}
display() {
p.push();
p.translate(this.pos.x, this.pos.y, this.pos.z);
let hueShift = (p.frameCount * 0.2 + this.zpeOffset) % 60;
let hue = (this.baseColor[0] + hueShift) % 360;
let saturation = this.baseColor[1];
let brightness = this.baseColor[2];
if (this.scanned) {
brightness = p.min(100, brightness + 20);
saturation = p.max(50, saturation - 20);
}
if (this.inMemory) {
p.stroke(60, 100, 100); // Yellowish highlight for in-memory
p.strokeWeight(0.5);
} else {
p.noStroke();
}
if (this.type === 'QUARK') {
p.fill(hue, saturation, brightness);
p.sphere(this.size);
}
else if (this.type === 'LEPTON') {
p.fill(hue, saturation, brightness, 80); // Slightly transparent
if (!this.inMemory) {
p.stroke(hue, saturation - 20, brightness);
p.strokeWeight(0.5);
}
p.sphere(this.size);
}
else if (this.type === 'GLUON') {
p.fill(hue, saturation, brightness, 70); // More transparent
if (!this.inMemory) {
p.stroke(hue, saturation - 20, brightness + 10);
p.strokeWeight(0.8);
}
p.rotateX(p.frameCount * 0.03);
p.rotateY(p.frameCount * 0.04);
p.torus(this.size, this.size * 0.4);
}
p.pop();
}
}
class TetrahedralNode {
pos: p5.Vector;
originalPos: p5.Vector;
index: number;
size: number;
active: boolean;
storedParticle: Particle | null;
processingPower: number;
pulseSize: number;
connections: number[];
constructor(position: p5.Vector, nodeIndex: number) {
this.pos = position.copy();
this.originalPos = position.copy();
this.index = nodeIndex;
this.size = 5;
this.active = false;
this.storedParticle = null;
this.processingPower = 0;
this.pulseSize = 0;
this.connections = []; // Store indices of connected nodes
}
update() {
// Drift back to original position
let target = this.originalPos.copy();
let direction = P5.Vector.sub(target, this.pos);
direction.mult(0.1); // Spring-like behavior
this.pos.add(direction);
if (this.active) {
this.pulseSize = 8 + p.sin(p.frameCount * 0.1) * 2;
if (this.storedParticle) {
this.processingPower = this.storedParticle.dataValue / 100; // Example power
}
} else {
this.pulseSize = p.max(0, this.pulseSize - 0.2);
this.processingPower *= 0.95; // Decay power if not active
}
}
display() {
p.push();
p.translate(this.pos.x, this.pos.y, this.pos.z);
if (this.active) {
p.fill(60, 100, 100, 70); p.stroke(60, 100, 100); // Active color (yellowish)
} else {
p.fill(210, 70, 50, 50); p.stroke(210, 70, 80); // Inactive color (blueish)
}
p.strokeWeight(0.8); p.sphere(this.size);
if (this.pulseSize > 0) { // Pulsing effect
p.noFill(); p.stroke(60, 100, 100, 30); p.strokeWeight(0.5); p.sphere(this.pulseSize);
}
// Display stored particle representation
if (this.storedParticle) {
p.rotateY(p.frameCount * 0.05); // Gentle rotation
p.fill(this.storedParticle.baseColor[0], this.storedParticle.baseColor[1], this.storedParticle.baseColor[2], 50);
p.stroke(this.storedParticle.baseColor[0], this.storedParticle.baseColor[1], this.storedParticle.baseColor[2]);
p.strokeWeight(0.3);
if (this.storedParticle.type === 'QUARK') p.box(3);
else if (this.storedParticle.type === 'LEPTON') p.cylinder(2, 4);
else p.cone(2, 4); // GLUON
}
p.pop();
}
}
function initTetrahedralMemory() {
tetrahedralMemory.nodes = [];
const baseSize = 60;
const v1 = p.createVector(baseSize, 0, -baseSize/2);
const v2 = p.createVector(-baseSize, 0, -baseSize/2);
const v3 = p.createVector(0, 0, baseSize);
const apex = p.createVector(0, baseSize * 1.5, 0);
tetrahedralMemory.nodes.push(new TetrahedralNode(v1, 0));
tetrahedralMemory.nodes.push(new TetrahedralNode(v2, 1));
tetrahedralMemory.nodes.push(new TetrahedralNode(v3, 2));
tetrahedralMemory.nodes.push(new TetrahedralNode(apex, 3));
// Add more nodes for a complex structure
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(v1, v2, 0.5), 4));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(v2, v3, 0.5), 5));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(v3, v1, 0.5), 6));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(v1, apex, 0.5), 7));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(v2, apex, 0.5), 8));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(v3, apex, 0.5), 9));
const center = p.createVector(0, baseSize * 0.5, 0);
tetrahedralMemory.nodes.push(new TetrahedralNode(center, 10));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(center, apex, 0.3), 11));
tetrahedralMemory.nodes.push(new TetrahedralNode(P5.Vector.lerp(center, v1, 0.3), 12)); // Ensure index is 12 for capacity
createTetrahedralConnections();
}
function createTetrahedralConnections() {
// Basic tetrahedral connections
addMemoryConnection(0, 1); addMemoryConnection(1, 2); addMemoryConnection(2, 0); // Base
addMemoryConnection(0, 3); addMemoryConnection(1, 3); addMemoryConnection(2, 3); // To apex
// Midpoints
addMemoryConnection(4, 0); addMemoryConnection(4, 1); addMemoryConnection(5, 1);
addMemoryConnection(5, 2); addMemoryConnection(6, 2); addMemoryConnection(6, 0);
addMemoryConnection(7, 0); addMemoryConnection(7, 3); addMemoryConnection(8, 1);
addMemoryConnection(8, 3); addMemoryConnection(9, 2); addMemoryConnection(9, 3);
// Center connections
addMemoryConnection(10, 11); addMemoryConnection(10, 12); addMemoryConnection(10, 4);
addMemoryConnection(10, 5); addMemoryConnection(10, 6); addMemoryConnection(11, 3);
addMemoryConnection(12, 0); // Corrected to use actual index 12
}
function addMemoryConnection(index1: number, index2: number) {
let node1 = tetrahedralMemory.nodes[index1];
let node2 = tetrahedralMemory.nodes[index2];
if (!node1 || !node2) return; // Safety check
node1.connections.push(index2); node2.connections.push(index1);
tetrahedralMemory.connections.push({
from: index1, to: index2, active: false, strength: 0, pulsePhase: p.random(p.TWO_PI)
});
}
function connectParticles() {
connections = [];
const gluons = particles.filter(pt => pt.type === 'GLUON');
const quarks = particles.filter(pt => pt.type === 'QUARK');
for (let gluon of gluons) {
let closestQuarks = findClosestParticles(gluon, quarks, 2);
for (let quark of closestQuarks) {
connections.push({ from: gluon, to: quark, strength: p.random(0.4, 0.8) });
}
}
// Temporary lepton connections
if (p.frameCount % 30 === 0) { // Less frequent
const leptons = particles.filter(pt => pt.type === 'LEPTON');
if (leptons.length >= 2) {
for (let i = 0; i < p.min(5, leptons.length); i++) { // Limit number of connections
let lepton1 = leptons[p.floor(p.random(leptons.length))];
let lepton2 = findClosestParticles(lepton1, leptons, 1)[0]; // Find one closest
if (lepton1 && lepton2 && lepton1 !== lepton2) { // Ensure different and valid
connections.push({ from: lepton1, to: lepton2, strength: 0.3, lifetime: 20, age: 0 });
}
}
}
}
}
function findClosestParticles(source: Particle, targetList: Particle[], count: number) {
return targetList
.filter(pt => pt !== source) // Exclude self
.sort((a, b) => P5.Vector.dist(source.pos, a.pos) - P5.Vector.dist(source.pos, b.pos))
.slice(0, count);
}
function updateScanner() {
if (!scanner.active) {
if (p.random() < 0.005) { // Chance to activate scanner
scanner.active = true;
scanner.position = P5.Vector.random3D().mult(100); // Random start
scanner.detectedParticles = [];
}
return;
}
// Scanner movement
scanner.angle += scanner.speed;
if (scanner.position) {
scanner.position.x = p.sin(scanner.angle) * 120;
scanner.position.z = p.cos(scanner.angle) * 120;
scanner.position.y = p.sin(scanner.angle * 1.5) * 60; // Lissajous-like path
}
scanner.detectedParticles = [];
for (let particle of particles) {
if (scanner.position && P5.Vector.dist(particle.pos, scanner.position) < scanner.radius) {
scanner.detectedParticles.push(particle);
particle.scanned = true;
if (!particle.inMemory) addToMemory(particle);
}
}
if (p.random() < 0.01) scanner.active = false; // Chance to deactivate
}
function renderScanner() {
if (!scanner.active || !scanner.position) return;
p.push();
p.translate(scanner.position.x, scanner.position.y, scanner.position.z);
p.noFill(); p.stroke(120, 100, 100, 20); p.strokeWeight(0.5); p.sphere(scanner.radius); // Scanner field
p.fill(120, 100, 100, 50); p.noStroke(); p.sphere(5); // Scanner core
// Lines to detected particles
if (scanner.detectedParticles.length > 0) {
p.stroke(120, 100, 100, 70); p.strokeWeight(0.8);
for (let particle of scanner.detectedParticles) {
let relativePos = P5.Vector.sub(particle.pos, scanner.position!);
p.line(0, 0, 0, relativePos.x, relativePos.y, relativePos.z);
}
}
p.pop();
}
function addToMemory(particle: Particle) {
let availableNodes = tetrahedralMemory.nodes.filter(n => !n.active);
if (availableNodes.length === 0) { // If full, replace oldest
let oldestNode = tetrahedralMemory.nodes.reduce((oldest, current) =>
(!oldest.active || (current.active && oldest.storedParticle && current.storedParticle && oldest.storedParticle.timeStored < current.storedParticle.timeStored)) ? oldest : current
);
if (oldestNode.storedParticle) { // Release old particle
oldestNode.storedParticle.inMemory = false;
oldestNode.storedParticle.memoryNode = null;
}
oldestNode.active = false; oldestNode.storedParticle = null;
availableNodes = [oldestNode];
}
let selectedNode = availableNodes[p.floor(p.random(availableNodes.length))];
selectedNode.active = true; selectedNode.storedParticle = particle;
particle.inMemory = true; particle.memoryNode = selectedNode; particle.timeStored = p.frameCount;
activateMemoryConnections(selectedNode);
tetrahedralMemory.scanHistory.push({ particleType: particle.type, timeStamp: p.frameCount, dataValue: particle.dataValue });
if (tetrahedralMemory.scanHistory.length > 20) tetrahedralMemory.scanHistory.shift();
updateMemoryProcessingPower();
}
function activateMemoryConnections(node: any) { // node is TetrahedralNode
for (let conn of tetrahedralMemory.connections) {
if (conn.from === node.index || conn.to === node.index) {
let otherNodeIndex = conn.from === node.index ? conn.to : conn.from;
let otherNode = tetrahedralMemory.nodes[otherNodeIndex];
if (otherNode.active) { // Connect if other node is also active
conn.active = true; conn.strength = 0.8;
// Stronger connection if same particle type
if (otherNode.storedParticle && node.storedParticle && otherNode.storedParticle.type === node.storedParticle.type) {
conn.strength = 1.0;
}
}
}
}
}
function updateMemoryProcessingPower() {
let totalPower = 0;
for (let node of tetrahedralMemory.nodes) {
if (node.active && node.storedParticle) totalPower += node.processingPower;
}
let activeConnections = tetrahedralMemory.connections.filter(c => c.active);
totalPower *= (1 + activeConnections.length / 20); // Boost by active connections
tetrahedralMemory.processingPower = totalPower;
}
function renderConnections() {
for (let i = connections.length - 1; i >= 0; i--) {
let c = connections[i];
if (c.lifetime) { // For temporary connections like lepton-lepton
c.age++;
if (c.age > c.lifetime) { connections.splice(i, 1); continue; }
}
let p1 = c.from.pos; let p2 = c.to.pos;
if (c.from.type === 'GLUON') { // Gluon-Quark
p.stroke(c.from.baseColor[0], 70, 100, c.strength * 100); p.strokeWeight(0.8 * c.strength);
} else { // Lepton-Lepton (temporary)
p.stroke(220, 80, 100, 50 * (1 - (c.age || 0)/(c.lifetime || 1))); p.strokeWeight(0.5);
}
p.line(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z);
}
}
function renderMemoryConnections() {
for (let conn of tetrahedralMemory.connections) {
let node1 = tetrahedralMemory.nodes[conn.from];
let node2 = tetrahedralMemory.nodes[conn.to];
if (conn.active) {
let pulse = (p.sin(p.frameCount * 0.2 + conn.pulsePhase) + 1) / 2; // Pulsing strength
p.stroke(60, 100, 100, 30 + conn.strength * 70 * pulse);
p.strokeWeight(0.5 + conn.strength * pulse);
} else {
p.stroke(210, 30, 50, 20); p.strokeWeight(0.3); // Faint inactive connection
}
p.line(node1.pos.x, node1.pos.y, node1.pos.z, node2.pos.x, node2.pos.y, node2.pos.z);
}
}
function renderMemoryNodes() {
for (let node of tetrahedralMemory.nodes) {
node.update(); node.display();
}
}
p.setup = () => {
if (sketchRef.current) {
p.createCanvas(sketchRef.current.offsetWidth, sketchRef.current.offsetHeight, p.WEBGL);
} else {
p.createCanvas(600,600, p.WEBGL); // Fallback
}
p.colorMode(p.HSB, 360, 100, 100, 100); // Hue, Saturation, Brightness, Alpha (0-100 for p5)
for (let i = 0; i < numParticles; i++) {
let type;
if (i < numParticles * 0.5) type = 'QUARK';
else if (i < numParticles * 0.8) type = 'LEPTON';
else type = 'GLUON';
particles.push(new Particle(type));
}
initTetrahedralMemory();
};
p.draw = () => {
p.background(p.color('hsl(240, 8%, 10%)')); // Slightly darker than main background
p.ambientLight(150);
p.pointLight(p.color('hsl(0, 0%, 100%)'), p.sin(p.frameCount * 0.02) * 200, p.cos(p.frameCount * 0.02) * 200, 100 );
p.pointLight(p.color('hsl(240, 80%, 80%)'), p.cos(p.frameCount * 0.01) * 150, p.sin(p.frameCount * 0.01) * 150, -50 );
p.orbitControl(2,2,0.1);
p.rotateX(p.frameCount * 0.002); p.rotateY(p.frameCount * 0.003);
updateScanner();
if (p.frameCount % 10 === 0) connectParticles(); // Connect less frequently
// Update and render memory system
for (let conn of tetrahedralMemory.connections) { // Decay active connections
if (conn.active) {
conn.strength *= 0.99;
if (conn.strength < 0.1) conn.active = false;
}
}
renderMemoryConnections(); renderMemoryNodes();
renderConnections(); // Particle connections
for (let pt of particles) { pt.update(); pt.display(); }
renderScanner();
zpeStrength = 0.05 + p.noise(p.frameCount * 0.02) * zpeNoise; // Dynamic ZPE strength
};
p.windowResized = () => {
if (sketchRef.current) {
p.resizeCanvas(sketchRef.current.offsetWidth, sketchRef.current.offsetHeight);
}
}
// --- End of user's p5.js code ---
};
p5InstanceRef.current = new P5(sketch, sketchRef.current!);
});
}
return () => {
if (p5InstanceRef.current) {
p5InstanceRef.current.remove();
p5InstanceRef.current = null;
}
};
}, []); // Empty dependency array ensures this runs once on mount and cleans up on unmount
return <div ref={sketchRef} className="w-full h-full rounded-md border shadow-lg bg-card" />;
};
export default ZPEParticleSketch;
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