"use client"; import React from "react"; import { CircuitBoard, Braces, Layers, Zap, Atom, Network, ArrowRightLeft, ArrowLeftRight } from "lucide-react"; import { Card, CardContent, CardDescription, CardHeader, CardTitle } from "@/components/ui/card"; import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs"; import { Badge } from "@/components/ui/badge"; export default function ModelArchitecture() { return (
Detailed structure of the ZPE Quantum Neural Network
Four convolutional layers with increasing channel dimensions (64-128-256-512) providing hierarchical feature extraction. Each layer includes batch normalization, GELU activation, and SE blocks.
Zero-Point Energy flow applied after each layer with dynamically adjusted parameters. Flow momentum, strength, noise, and coupling are fine-tuned per layer to optimize performance.
Residual connections between layers enable better gradient flow and information preservation. Each skip connection includes a 1×1 convolution for dimension matching.
Strategically applied quantum noise using a 32-qubit circuit simulation. Applied primarily to the 4th layer where feature complexity is highest.
Input: {block.in} → Output: {block.out}
Parameters: {block.params}
Conv3:
Input: 128×7×7 → Output: 256×3×3
Parameters: ~295K
Conv4:
Input: 256×3×3 → Output: 512×1×1
Parameters: ~1.2M
{`def apply_zpe(self, x, zpe_idx):\n flow_expanded = self.zpe_flows[zpe_idx].view(1, -1, 1, 1)\n return x * flow_expanded`}ZPE flow provides channel-wise modulation based on momentum-governed perturbations. The flow parameters evolve during training through:
SE blocks provide adaptive feature recalibration, dynamically emphasizing informative channels while suppressing less useful ones.
{`self.fc = nn.Sequential(\n nn.Flatten(), \n nn.Linear(512, 2048), nn.GELU(), nn.Dropout(0.25),\n nn.Linear(2048, 512), nn.GELU(), nn.Dropout(0.25),\n nn.Linear(512, 10)\n)`}The fully connected section processes flattened features through three layers with decreasing dropout rates. GELU activation provides non-linearity with smooth gradients.
{`def generate_quantum_noise(self, num_channels, zpe_idx):\n qubits_per_run = 32\n # ... (rest of cirq code) ...\n return torch.tensor(perturbation, device=self.device, dtype=torch.float32)`}{`def perturb_zpe_flow(self, data, zpe_idx):\n # ... (classical noise or quantum noise based on zpe_idx) ...\n # Apply momentum update\n # ...`}