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#include <iostream> #include <string> #include <vector> //This is included for the use of vectors #include <time.h> //This is for random number generation //Here we declare the functions that i will define further down. //these functions are tied to the gameplay loop void DisplayGrid(); void InputAndExec(); void Playe...
[ "hans_olahoftun@hotmail.com" ]
hans_olahoftun@hotmail.com
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tmcclain-taptech/Ovaldi-Win10
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// // //****************************************************************************************// // Copyright (c) 2002-2014, The MITRE Corporation // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are ...
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//////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Dynastream Innovations Inc. // The software is being provided on an "as-is" basis and as an accommodation...
[ "julian@omata.com" ]
julian@omata.com
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Asad51/UVA-Problem-Solving
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#include <bits/stdc++.h> using namespace std; int main(int argc, char const *argv[]) { int t; cin>>t; cout<<"Lumberjacks:\n"; while(t--){ bool in = true; bool dec = true; int p; for(int i=0; i<10; i++){ int n; cin>>n; if(!i){ p = n; continue; } if(n<p || !in) in = false; if(n>...
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asad.cse.ru.15@gmail.com
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#ifndef ENTITY_H_ #define ENTITY_H_ #include <memory> #include <string> #include <vector> class Component; class Entity { public: static const unsigned short UNCATEGORIZED = 0; Entity(unsigned short category = UNCATEGORIZED, const std::string& name = std::string()); virtual ~Entity(); /** * <p> * A...
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#include "window.hh" #include "render.hh" #include "util.hh" using namespace myricube; // Absolute path of the executable, minus the -bin or .exe, plus -data/ // This is where shaders and stuff are stored. std::string data_directory; std::string expand_filename(const std::string& in) { if (data_directory.size() ...
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/* Brainstormers 2D (Soccer Simulation League 2D) PUBLIC SOURCE CODE RELEASE 2005 Copyright (C) 1998-2005 Neuroinformatics Group, University of Osnabrueck, Germany This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as publis...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2018 The Exilium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licens...
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Sohail-khan786/Competitve-Programming
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#include<bits/stdc++.h> using namespace std; int main() { int flag=1; set<int> s; set<int>::iterator it; int x; while(flag!=3) { cout<<"1.Insert 2.Delete 3.Exit"<<endl; cin>>flag; cout<<"value\t"; cin>>x; if(flag==1) { s.insert(x); }...
[ "Khansohail0540@gmail.com" ]
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Arvy1998/Calculus-and-Play-with-New-Syntax
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#include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { long long n, seka[101], MIN_TEIG = 0, count; vector <long long> izulus_teig_sk; cin >> n; for (auto x = 0; x < n; x++) { cin >> seka[x]; } for (auto i = 0; i < n; i++) { if (i == 0) { if (seka[i] > seka[i + 1]) {...
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noreply@github.com
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nflath/MSP430Emulator
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#include <assert.h> #ifndef DEST_H #define DEST_H #include "error.h" // Classes representing 'Destinations' types in MSP430 - See the section // 'MSP430 addressing modes' in https://en.wikipedia.org/wiki/TI_MSP430#MSP430_CPU class State; class Dest { // Virtual base clase. public: virtual void set(short value) ...
[ "flat0103@gmail.com" ]
flat0103@gmail.com
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NatroNx/Freematics
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class TeleClient { public: virtual void reset() { txCount = 0; txBytes = 0; rxBytes = 0; } virtual bool notify(byte event, const char* serverKey, const char* payload = 0) { return true; } virtual bool connect() { return true; } virtual bool transmit(const char* packetBuff...
[ "stanleyhuangyc@gmail.com" ]
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pkuzhd/ALL
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#include <stdio.h> #include <iostream> using namespace std; int qipan[15][15] = { 0 }; int times = 0; int print(); bool is_win(int x, int y, int flag); bool is_near(int x, int y); bool AI_set(int flag); int calc_value(int x, int y, int flag, int depth, int _max_value); int qixing(int x, int y); int main(int argc, ch...
[ "pkuzhd@pku.edu.cn" ]
pkuzhd@pku.edu.cn
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Mohammed-Shoaib/Coding-Problems
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// Problem Code: ALEXNUMB #include <iostream> #include <vector> using namespace std; long magicPairs(vector<int> &a){ long N = a.size(); return N*(N-1)/2; } int main(){ int T, n, num; vector<int> a; cin >> T; while(T--){ cin >> n; for(int i=0 ; i<n ; i++){ cin >> num; a.push_back(num); } cout <<...
[ "shoaib98libra@gmail.com" ]
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pacol85/Test1
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// This file was generated based on '../../AppData/Local/Fusetools/Packages/Fuse.Nodes/1.0.2/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.h> namespace g{namespace Fuse{namespace Resources{struct ResourceConverters;}}} namespace g{namespace Uno{namespace Collectio...
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silenke/my-leetcode
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#include "..\..\leetcode.h" class Solution { public: void solveSudoku(vector<vector<char>>& board) { row = col = box = vector<int>(9); int count = 0; for (int i = 0; i < 9; i++) { for (int j = 0; j < 9; j++) { if (board[i][j] == '.') count++; els...
[ "2595756713@qq.com" ]
2595756713@qq.com
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joaoscaravonatti/projeto-final-algoritmos
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2020-03-30T09:37:17.994000
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#include<stdio.h> #include<stdlib.h> #include<conio.h> #include<string.h> #include<locale.h> #include<windows.h> #define tam 1000 struct cliente{ int codigo; char nome[50]; char sexo[20]; char dataNascimento[12]; char cpf[12]; char telefone[11]; char email[100]; }; int id = 0; int i = 0; s...
[ "jvscaravonatti@gmail.com" ]
jvscaravonatti@gmail.com
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SenKetZu/SFML-MashSim
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#include "Spring.h" #include "DrawAgent.h" Spring::Spring(MassPoint& anchor, MassPoint& exterior): _Anchor(anchor), _Exterior(exterior), _Spring(exterior<<=anchor), _SpringLenght(100.0f), _K(10.0f), _Damping(1.0f), _TimeSP(.01f), //variables trancicion _SpringForce(0.0f), _DampForce(0.0f), _Accel(0.0f), _...
[ "fahler114@gmail.com" ]
fahler114@gmail.com
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AshleyThew/GameProgramming
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#include "Gem.h" #include "Entity.h" #include "Renderer.h" #include "Sprite.h" Gem::Gem(int x, int y) { id.x = x; id.y = y; } Gem::~Gem() { } bool Gem::Initialise(Renderer& renderer, const char* gemType, float scale) { m_pSprite = renderer.CreateSprite(gemType); m_pSprite->SetScale(scale); m_position.x = (scal...
[ "ashl.e.thew@gmail.com" ]
ashl.e.thew@gmail.com
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/queue/restoreQueue.cpp
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hellozxs/C
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//对一个队列执行以下操作后,发现输出为 1,2,3,4,……,n // 操作:(如果队列不为空) // 1:取队头元素,放入队尾,将队头pop // 2;输出队头,将队头pop // 输入n,求原始队列? // //输入:z -> 表示将要输入的数据的个数 //输入z个n的具体值 #include <iostream> #include <vector> using namespace std; typedef struct MyData { int _data; bool _flag; }MyData; int main() { i...
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#include <node.h> namespace demo{ using v8::FunctionCallbackInfo; using v8::Isolate; using v8::Local; using v8::Object; using v8::String; using v8::Value; using v8::Number; // Method1 实现一个 输出"hello world ONE !" 的方法 void Method1(const FunctionCallbackInfo<Value>& args){ Isol...
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/////////////////////////////////////////////////////////////////////////////// // BSD 3-Clause License // // Copyright (C) 2019-2020, University of Edinburgh // Copyright note valid unless otherwise stated in individual files. // All rights reserved. ////////////////////////////////////////////////////////////////////...
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// Ogonek // // Written in 2017 by Martinho Fernandes <ogonek@rmf.io> // // To the extent possible under law, the author(s) have dedicated all copyright and related // and neighboring rights to this software to the public domain worldwide. This software is // distributed without any warranty. // // You should have rece...
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/* Copyright 2011-2015 Roberto Daniel Gimenez Gamarra (chilabot@gmail.com) * (C.I.: 1.439.390 - Paraguay) */ #ifndef CHILA_LIB_NODE__UTIL_HPP #define CHILA_LIB_NODE__UTIL_HPP #include <chila/lib/misc/util.hpp> #include "exceptions.hpp" #define my_assert CHILA_LIB_MISC__ASSERT #define CHILA_META_NODE__DEF_CHECK_BA...
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#include <iostream> #include <cstdio> #include <algorithm> #include <string> using namespace std; int N; bool isName(string shop, string board) { int m = board.length(); for(int step=1; step<=m; step++) { for(int i=0; i<m; i++) { string s = ""; for(int j=i; j<m; j+=step) { ...
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/* * @lc app=leetcode.cn id=901 lang=cpp * * [901] 股票价格跨度 */ class StockSpanner { public: StockSpanner() { } int next(int price) { if(_i == 0 || price < _prices.back()) { _dp.push_back(1); } else { int j = _i - 1; ...
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// // Created by xgallom on 1/27/19. // #ifndef CHAT_UP_AUTHENTICATIONSERVICE_H #define CHAT_UP_AUTHENTICATIONSERVICE_H #include <Messaging/Message.h> #include <Messaging/MessageSender.h> #include <Outcome.h> #include <Authentication/User.h> class AuthenticationStorage; class AuthenticationService { Authenticat...
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/**************************************************************************** * Copyright (c) 2018 by the Cabana authors * * All rights reserved. * * * * This ...
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// ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_Buff_PreventDismount_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //-------------------------------------------------------------...
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// Most of code in this file are copied from // https://github.com/stream-labs/obs-studio-node/blob/staging/obs-studio-server/source/nodeobs_display.cpp #include "display.h" #include "./platform/platform.h" Display::Display(void *parentHandle, int scaleFactor, std::string &sourceName) { this->parentHandle = paren...
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// // ETProtect.cpp // testcpp // // Created by etond on 14/12/3. // // #include "ETProtect.h" bool ETProtect::isOriginPackage() { unsigned int uHashValue = calculateValueFromFile(); unsigned int uReadValue = readValueFromFile(); #if (ETPROTECTDEBUG) CCLOG("[log] -- hash %u", uHashValue); CCLO...
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#ifdef LIMIT_2 #include "tuple.hpp" #define START_2 TUPLE(0, LIMIT_2) #define FINISH_2 TUPLE(1, LIMIT_2) #undef DEPTH #define DEPTH 2 # if START_2 <= 0 && FINISH_2 >= 0 # define ITERATION_2 0 # include FILENAME_2 # undef ITERATION_2 # endif ...
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#ifndef BOOST_SIMD_TOOLBOX_CONSTANT_INCLUDE_CONSTANTS_MINEXPONENT_HPP_INCLUDED #define BOOST_SIMD_TOOLBOX_CONSTANT_INCLUDE_CONSTANTS_MINEXPONENT_HPP_INCLUDED #include <boost/simd/toolbox/constant/constants/minexponent.hpp> #endif
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#include "mainwindow.h" #include <QApplication> #include <fftw3.h> #include <cmath> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); double PI = 4 * atan(1); int N = 512; // number of samples double fs = 10e3; // sampling frequency double fc = 1000; //...
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STATIC void NES_mapper42_Init(); STATIC void NES_mapper42_Reset(); STATIC void NES_mapper42_MemoryWrite(u32 addr, u8 data); STATIC void NES_mapper42_HSync(u32 scanline); ///////////////////////////////////////////////////////////////////// // Mapper 42 STATIC void NES_mapper42_Init() { g_NESmapper.Reset = NES_mapper4...
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// Copyright (c) 2010 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to...
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/* -*- Mode: C++; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */ /* * Copyright 2017 Couchbase, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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#include <bits/stdc++.h> #define chmin(a, b) ((a)=min((a), (b))) #define chmax(a, b) ((a)=max((a), (b))) #define fs first #define sc second #define eb emplace_back using namespace std; typedef long long ll; typedef pair<int, int> P; typedef tuple<int, int, int> T; const ll MOD=1e9+7; const ll INF=1e18; int dx[]={1, ...
[ "dragondoor0912@yahoo.co.jp" ]
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