def set_shader_inputs(self, target):
        """
        Configure the parameters for the PSSM Shader
        Args:
            target: Target node path to set shader input

        Returns: None

        """
        target.set_shader_inputs(
            PSSMShadowAtlas=self.depth_tex,
            pssm_mvps=self.camera_rig.get_mvp_array(),
            pssm_nearfar=self.camera_rig.get_nearfar_array(),
            border_bias=self.border_bias,
            use_pssm=self.use_pssm,
            fog=self.fog,
            split_count=self.num_splits,
            light_direction=self.engine.world_light.direction_pos
        )

        Configure the parameters for the PSSM Shader
        Args:
            target: Target node path to set shader input

        Returns: None

        
metadrive/engine/core/pssm.py