def place(
        self,
        x,
        y,
        width,
        height,
        borderwidth,
        bordercolor,
        above=False,
        margin=None,
        respect_hints=False,
    ):
        """
        Places the window at the specified location with the given size.

        Parameters
        ==========
        x: int
        y: int
        width: int
        height: int
        borderwidth: int
        bordercolor: string
        above: bool, optional
        margin: int or list, optional
            space around window as int or list of ints [N E S W]
        above: bool, optional
            If True, the geometry will be adjusted to respect hints provided by the
            client.
        """

        # TODO: self.x/y/height/width are updated BEFORE
        # place is called, so there's no way to know if only
        # the position is changed, so we are sending
        # the ConfigureNotify every time place is called
        #
        # # if position change and size don't
        # # send a configure notify. See ICCCM 4.2.3
        # send_notify = False
        # if (self.x != x or self.y != y) and \
        #    (self.width == width and self.height == height):
        #       send_notify = True
        # #for now, we just:
        send_notify = True

        # Adjust the placement to account for layout margins, if there are any.
        if margin is not None:
            if isinstance(margin, int):
                margin = [margin] * 4
            x += margin[3]
            y += margin[0]
            width -= margin[1] + margin[3]
            height -= margin[0] + margin[2]

        # Optionally adjust geometry to respect client hints
        if respect_hints:
            flags = self.hints.get("flags", {})
            if "PMinSize" in flags:
                width = max(width, self.hints.get("min_width", 0))
                height = max(height, self.hints.get("min_height", 0))
            if "PMaxSize" in flags:
                width = min(width, self.hints.get("max_width", 0)) or width
                height = min(height, self.hints.get("max_height", 0)) or height
            if "PAspect" in flags and self._float_state == FloatStates.FLOATING:
                min_aspect = self.hints["min_aspect"]
                max_aspect = self.hints["max_aspect"]
                if width / height < min_aspect[0] / min_aspect[1]:
                    height = width * min_aspect[1] // min_aspect[0]
                elif width / height > max_aspect[0] / max_aspect[1]:
                    height = width * max_aspect[1] // max_aspect[0]

            if self.hints["base_width"] and self.hints["width_inc"]:
                width_adjustment = (width - self.hints["base_width"]) % self.hints["width_inc"]
                width -= width_adjustment
                if self.fullscreen:
                    x += int(width_adjustment / 2)

            if self.hints["base_height"] and self.hints["height_inc"]:
                height_adjustment = (height - self.hints["base_height"]) % self.hints[
                    "height_inc"
                ]
                height -= height_adjustment
                if self.fullscreen:
                    y += int(height_adjustment / 2)

        # save x and y float offset
        if self.group is not None and self.group.screen is not None:
            self.float_x = x - self.group.screen.x
            self.float_y = y - self.group.screen.y

        self.x = x
        self.y = y
        self.width = width
        self.height = height

        self.window.configure(x=x, y=y, width=width, height=height)

        if above:
            self.change_layer(up=True)

        self.paint_borders(bordercolor, borderwidth)

        if send_notify:
            self.send_configure_notify(x, y, width, height)

        Places the window at the specified location with the given size.

        Parameters
        ==========
        x: int
        y: int
        width: int
        height: int
        borderwidth: int
        bordercolor: string
        above: bool, optional
        margin: int or list, optional
            space around window as int or list of ints [N E S W]
        above: bool, optional
            If True, the geometry will be adjusted to respect hints provided by the
            client.
        
libqtile/backend/x11/window.py