def chestWithItemID(cls, itemID, count=64, damage=0):
        """ Creates a chest with a stack of 'itemID' in each slot.
        Optionally specify the count of items in each stack. Pass a negative
        value for damage to create unnaturally sturdy tools. """
        root_tag = nbt.TAG_Compound()
        invTag = nbt.TAG_List()
        root_tag["Inventory"] = invTag
        for slot in xrange(9, 36):
            itemTag = nbt.TAG_Compound()
            itemTag["Slot"] = nbt.TAG_Byte(slot)
            itemTag["Count"] = nbt.TAG_Byte(count)
            itemTag["id"] = nbt.TAG_Short(itemID)
            itemTag["Damage"] = nbt.TAG_Short(damage)
            invTag.append(itemTag)

        chest = INVEditChest(root_tag, "")

        return chest
 Creates a chest with a stack of 'itemID' in each slot.
        Optionally specify the count of items in each stack. Pass a negative
        value for damage to create unnaturally sturdy tools. 
pymclevel/schematic.py