def _execute_shader(self, sattr):
        """ Internal method to execute a shader by a given ShaderAttrib """
        Globals.base.graphicsEngine.dispatch_compute(
            (self.size // 16, self.size // 16, 1), sattr, Globals.base.win.get_gsg()
        )
 Internal method to execute a shader by a given ShaderAttrib 
metadrive/render_pipeline/rpcore/water/gpu_fft.py