def _get_ui_basecolor_rgb(self):
        """ Extracts the RGB color which is currently edited in the UI """
        a, b, c = (self.basecolor_1.value() / 100.0, self.basecolor_2.value() / 100.0, self.basecolor_3.value() / 100.0)
        return self.tuple_to_basecolor(a, b, c)
 Extracts the RGB color which is currently edited in the UI 
metadrive/render_pipeline/toolkit/material_editor/main.py