def get_possible_values(self, game_state: Dict[str, Any], row: int, col: int) -> List[int]:
        """Get possible values for a cell based on row, column, and region constraints."""
        if game_state["board"][row][col] != 0:
            return []
        possible_values = []
        for value in self.all_possible_values:
            # Try the value
            original_value = game_state["board"][row][col]
            game_state["board"][row][col] = value
            # Check if it's valid according to all constraints
            valid = True
            for constraint in self.constraints:
                if not constraint.check(game_state):
                    valid = False
                    break

            # Restore original value
            game_state["board"][row][col] = original_value

            if valid:
                possible_values.append(value)

        return possible_values
Get possible values for a cell based on row, column, and region constraints.
vlmeval/dataset/utils/vgrpbench/puzzles/jigsawsudoku.py