def _import(self, command):
        """
    import <filename> <destPoint> [noair] [nowater]

    Imports a level or schematic into this world, beginning at destPoint.
    Supported formats include
    - Alpha single or multiplayer world folder containing level.dat,
    - Zipfile containing Alpha world folder,
    - Classic single-player .mine,
    - Classic multiplayer server_level.dat,
    - Indev .mclevel
    - Schematic from RedstoneSim, MCEdit, mce
    - .inv from INVEdit (appears as a chest)
    """
        if len(command) == 0:
            self.printUsage("import")
            return

        filename = command.pop(0)
        destPoint = self.readPoint(command)
        blocksToCopy = self.readBlocksToCopy(command)

        importLevel = mclevel.fromFile(filename)

        self.level.copyBlocksFrom(importLevel, importLevel.bounds, destPoint, blocksToCopy, create=True)

        self.needsSave = True
        print "Imported {0} blocks.".format(importLevel.bounds.volume)

    import <filename> <destPoint> [noair] [nowater]

    Imports a level or schematic into this world, beginning at destPoint.
    Supported formats include
    - Alpha single or multiplayer world folder containing level.dat,
    - Zipfile containing Alpha world folder,
    - Classic single-player .mine,
    - Classic multiplayer server_level.dat,
    - Indev .mclevel
    - Schematic from RedstoneSim, MCEdit, mce
    - .inv from INVEdit (appears as a chest)
    
mce.py