def get_possible_values(self, game_state: Dict[str, Any], row: int, col: int) -> List[str]:
        """Get possible values for a given cell."""
        board = game_state["board"]
        if board[row][col] != 0:  # If cell is already filled
            return []
        possible = []
        original_value = board[row][col]
        for value in self.all_possible_values:
            board[row][col] = value
            if self.check(game_state):
                possible.append(value)
        board[row][col] = original_value
        return possible
Get possible values for a given cell.
vlmeval/dataset/utils/vgrpbench/puzzles/treesandtents.py