def tensor2img(tensor, out_type=np.uint8, min_max=(0, 1)):
    """
    Converts a torch Tensor into an image Numpy array of BGR channel order
    Input: 4D(B,(3/1),H,W), 3D(C,H,W), or 2D(H,W), any range, RGB channel order
    Output: 3D(H,W,C) or 2D(H,W), [0,255], np.uint8 (default)
    """
    tensor = (
        tensor.squeeze().float().cpu().clamp_(*min_max)
    )  # squeeze first, then clamp
    tensor = (tensor - min_max[0]) / (min_max[1] - min_max[0])  # to range [0,1]
    n_dim = tensor.dim()
    if n_dim == 4:
        n_img = len(tensor)
        img_np = make_grid(tensor, nrow=int(math.sqrt(n_img)), normalize=False).numpy()
        img_np = np.transpose(img_np[[2, 1, 0], :, :], (1, 2, 0))  # HWC, BGR
    elif n_dim == 3:
        img_np = tensor.numpy()
        img_np = np.transpose(img_np[[2, 1, 0], :, :], (1, 2, 0))  # HWC, BGR
    elif n_dim == 2:
        img_np = tensor.numpy()
    else:
        raise TypeError(
            "Only support 4D, 3D and 2D tensor. But received with dimension: {:d}".format(
                n_dim
            )
        )
    if out_type == np.uint8:
        img_np = (img_np * 255.0).round()
        # Important. Unlike matlab, numpy.unit8() WILL NOT round by default.
    return img_np.astype(out_type)

    Converts a torch Tensor into an image Numpy array of BGR channel order
    Input: 4D(B,(3/1),H,W), 3D(C,H,W), or 2D(H,W), any range, RGB channel order
    Output: 3D(H,W,C) or 2D(H,W), [0,255], np.uint8 (default)
    
extern/ldm_zero123/modules/image_degradation/utils_image.py