def set_position(self, position, height=None):
        """
        Set the terrain position to the map center
        Args:
            position: position in world coordinates
            height: Placeholder, No effect

        Returns:

        """
        if self.render:
            pos = (self._mesh_terrain.get_pos()[0] + position[0], self._mesh_terrain.get_pos()[1] + position[1])
            self._mesh_terrain.set_pos(*pos, 0)
            if self.probe is not None:
                self.probe.set_pos(*pos, self.PROBE_HEIGHT)
        if self.use_mesh_terrain:
            self.mesh_collision_terrain.set_pos(*position[:2], self._height_scale)

        Set the terrain position to the map center
        Args:
            position: position in world coordinates
            height: Placeholder, No effect

        Returns:

        
metadrive/engine/core/terrain.py