def add_fish(self):
        "Add a fish to the next school while creating more fish."
        if self.pointer != self.NOT_CREATING_FISH:
            new_fish = Fish(self.sources[self.pointer])
            self.schools[self.pointer].add_fish(new_fish)
            self.pointer = (self.pointer + 1) % len(self.SCHOOLS)
Add a fish to the next school while creating more fish.
recipes/Python/578007_processing_DEMO_Boids/recipe-578007.py