def __init__(
      self,
      model: language_model.LanguageModel,
      memory_component_name: str = (
          memory_component.DEFAULT_MEMORY_COMPONENT_NAME),
      intuition_components: Mapping[
          entity_component.ComponentName, str
      ] = types.MappingProxyType({}),
      thinking_components: Mapping[
          entity_component.ComponentName, str
      ] = types.MappingProxyType({}),
      clock_now: Callable[[], datetime.datetime] | None = None,
      num_memories_to_retrieve: int = 5,
      topic: action_spec_ignored.ActionSpecIgnored | None = None,
      pre_act_key: str = DEFAULT_PRE_ACT_KEY,
      logging_channel: logging.LoggingChannel = logging.NoOpLoggingChannel,
  ):
    """Initializes the DialecticReflection component.

    Args:
      model: The language model to use.
      memory_component_name: The name of the memory component from which to
        retrieve memories.
      intuition_components: Components to condition thesis generation.
      thinking_components: Components to condition synthesis of thesis and
        antithesis.
      clock_now: callback function to get the current time in the game world.
      num_memories_to_retrieve: The number of memories to retrieve.
      topic: a component to represent the topic of theoretical reflection.
      pre_act_key: Prefix to add to the output of the component when called
        in `pre_act`.
      logging_channel: The channel to use for debug logging.
    """
    super().__init__(pre_act_key)
    self._model = model
    self._memory_component_name = memory_component_name
    self._intuition_components = dict(intuition_components)
    self._thinking_components = dict(thinking_components)
    self._clock_now = clock_now
    self._num_memories_to_retrieve = num_memories_to_retrieve
    self._topic_component = topic

    self._logging_channel = logging_channel
Initializes the DialecticReflection component.

    Args:
      model: The language model to use.
      memory_component_name: The name of the memory component from which to
        retrieve memories.
      intuition_components: Components to condition thesis generation.
      thinking_components: Components to condition synthesis of thesis and
        antithesis.
      clock_now: callback function to get the current time in the game world.
      num_memories_to_retrieve: The number of memories to retrieve.
      topic: a component to represent the topic of theoretical reflection.
      pre_act_key: Prefix to add to the output of the component when called
        in `pre_act`.
      logging_channel: The channel to use for debug logging.
    
concordia/contrib/components/agent/deprecated/dialectical_reflection.py