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This dataset is designed to train human-aligned chess models such as Maia-style ELO-conditioned neural networks.

β™ŸοΈ Maia Chess 2025: Human-Aligned Chess Dataset

"Predicting human moves, not engine moves."

This dataset contains 11.15 million processed chess games from the Lichess Open Database (Year 2025), specifically curated and segmented to train Human-Aligned AI models (Maia Chess).

Unlike traditional chess datasets that aim for objective optimality (Stockfish evaluation), this dataset captures the subjective, error-prone, and stylistic nature of human play across 12 distinct skill levels.

πŸ“Š Dataset Structure & Distribution

The data is partitioned into 12 Skill Buckets based on the players' average ELO rating. This granular segmentation allows for Isolated Training or Curriculum Learning strategies, enabling the model to mimic specific skill levels from "Novice" to "Elite".

ID Filename ELO Range Population % Description Skill Level
01 train_01.pgn 400 - 1050 8.3% Novice 🌱 Beginner
02 train_02.pgn 1051 - 1200 9.6% Beginner 🌱 Beginner
03 train_03.pgn 1201 - 1325 11.6% Casual Player β™ŸοΈ Casual
04 train_04.pgn 1326 - 1425 11.4% Lower Intermediate β™ŸοΈ Casual
05 train_05.pgn 1426 - 1500 9.1% Intermediate βš”οΈ Intermediate
06 train_06.pgn 1501 - 1575 9.1% Upper Intermediate βš”οΈ Intermediate
07 train_07.pgn 1576 - 1650 8.5% Advanced Intermediate βš”οΈ Intermediate
08 train_08.pgn 1651 - 1750 10.2% Club Player πŸ… Advanced
09 train_09.pgn 1751 - 1875 9.8% Strong Club Player πŸ… Advanced
10 train_10.pgn 1876 - 2100 8.8% Expert πŸ† Expert
11 train_11.pgn 2101 - 2400 3.3% Master πŸ‘‘ Master
12 train_12.pgn 2401 - 3000 0.3% Elite / Super-Human πŸ€– Super-Human

⚠️ Data Scarcity Alert: The Elite bucket (ID 12) represents only 0.3% of the total population. Models trained on this bucket may require transfer learning from lower buckets to converge effectively.

πŸš€ Usage

You can load this dataset in Streaming Mode to avoid downloading the entire 10GB+ archive. This is ideal for Colab or low-disk environments.

from datasets import load_dataset

# Example: Load only the Grandmaster games (Bucket 12)
dataset = load_dataset(
    "ygkali/zweig-chess-engine-processed",
    data_files="train_12.pgn",
    streaming=True
)

print("Streaming games...")
for i, game in enumerate(dataset['train']):
    print(f"Game {i+1}: {game['text'][:50]}...")
    if i == 5: break

##

ZWEIG Chess Engine Dataset is a general-purpose human chess dataset, while Maia Chess models are downstream consumers of this data.

##

πŸ› οΈ Methodology
1. Source

    Origin: Lichess Open Database (Jan 2025 - Dec 2025).

    Time Controls: Blitz, Rapid, Classical (Bullet excluded to reduce noise).

2. Preprocessing Pipeline

    Parsing: python-chess library used for PGN parsing.

    Filtering: Games with fewer than 10 moves were discarded.

    Bucketing: Games were assigned to buckets based on the average ELO of White and Black players: (White_ELO + Black_ELO) / 2.

βš–οΈ License & Citation

This dataset is derived from Lichess (CC0) and is released under the MIT License.
Kod snippet'i

@dataset{maia_chess_2025,
  author = {ygkali},
  title = {Maia Chess 2025: Human-Aligned Chess Dataset},
  year = {2025},
  publisher = {Hugging Face},
  url = {[https://huggingface.co/datasets/ygkla/zweig-chess-engine-processed](https://huggingface.co/datasets/ygkla/zweig-chess-engine-processed)}
}


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